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CTF-Mortui 
Map Info


 
File Namectf-mortui-v2.zip
AuthorDrazic
GametypeUT Capture the Flag
Date Added04-21-2005
File Version2.00
File Size1.13 mb
Player Count8-12
Map DescriptionThis map was build in memory of a loved person.

With reference to the old UT iCTF clan Morituri Te Salutant. (They Who Are About To Die, Salute You)

Mortui = people who passed away. (Latin)
Review Rating --
User Rating7.5
Overall Rating --



 
Review


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Map Comments


Drazic
04-21-2005 01:18 PM MDT
 
Zoning bug is fixed in version 2.

I'm an iGib player from origin, so please give me comments about nw items placing, so I can learn about that.

GenMoKai : Indeed, the only edited thing in v2 is the zone bug. If other things are highly requested I might consider a next version ;)

Dage00 : Yes I'm Dutch :)

Pomperi(:K256:) : Thanks for the compliments mate :) I did some very weak zone lightning at some places to prevent totally black walls. And if you look to the map in the Unreal Editor, you'll see that I have definately used lights from the sky, which create realistic (imo) shadows on the walls and floors.

GenMoKai
04-21-2005 08:38 AM MDT
Rating: 7.5 
Heb niet echt veel van je verbeteringen gemerkt, alleen die zonebug is verminderd. daarom geef ik je 0.5 punt meer :P
Misschien kan je ook weapon stay aanhouden, ben nogal snel ZONDER wapens en zo
en die jump-pad is ook niet echt verbeterd
maar voor de rest een toffe map

This level is copyrighted by Erik Punt 2005. (ZO'N VETTE zin bij je ReadMe !!!! :P:D)

You dont have changed much, only the zonebug. thats why i give you 0.5 point more :P
Maby i should do weapons stay on the weapons
And the jump-pad isnt improved
But i have to say, nice map

Dage00
04-21-2005 11:45 AM MDT
Rating: 7.5 
i played the map
i am kind of busy this week,so iwill add some comments in the weekend

drazik,your dutch too?

Pomperi
04-21-2005 09:36 AM MDT
Rating: 6.5 
This map has a perfect ctf-layout and plenty of z-axis, which I liked a lot. The weapon placement was fine too i guess, and the bots played well.

However, the visuals really didn't do it for me. The lighting was very bland and plain. The map did have light sources, but I didn't get the impression that the light came from the sky. There was also some lights that didn't cast any light at all, it was just the same boring white overall light.

I did like that you added some scenery outside with those prison-guard-towers, even though the rest of the map didn't really feel like some prison facility :)

Nice layout, good gameplay, too basic visuals

haarrrryy
04-22-2005 05:35 AM MDT
Rating: 7.5 
Ben het eens met GenMoKai, die jump-pad is veelste zwakjes en de wapen worden te snel opgepakt door andere
maar ik ga je ook een 7.5 geven :P

kais
07-22-2005 06:46 AM MDT
Rating: 7.5 
nice map, i played it pretty often with sa on for practise;p
Textures are a bit boring though.

weemannetje
10-25-2005 02:24 AM MDT
Rating: 8 
i think the gameplay will be fine on this map, i agree that the lightning is not (yet) what it should be ( some dark spots, could be my ut settings :p). it is a fun map too play though, ill give you an 8. too bad the opencup didnt consider any new map, f.e. this one :(

spiritje
10-26-2005 11:49 AM MDT
Rating: 8 
just a g00d map



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