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ONS-Tuolumne_Meadows-ECE | | Map Info |
| | File Name | ons-tuolumne_meadows-ece.zip | Author | rgammie | Gametype | UT2k4 Onslaught | Date Added | 04-01-2005 | File Version | 1.00 | File Size | 2.62 mb | Player Count | 8 - 24 | Map Description | None | Review Rating | -- | User Rating | 7 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| rgammie 04-01-2005 08:29 PM MST | | This is basically the same as my previous map except for the new vehicles, I removed the redeemer, and I fixed that tree that was floating above the terrain (oops).
| Sicko Teddy 04-02-2005 07:51 PM MST | Rating: 7.5 | | I bumped into that map yesterday online play. the look is nice. I realy like the maps that look real. only stuff that I didn't like - the roads are like corridors, wehich turned out a spamways for goliath. also- the power cores are just smacked ontonude terrain, without any hint of its relationship with its location. (why the power core is there?) also make these power cores have some surrounding things that would cover it. when i was playing- when enemy got their path to the core, it was almost impossible to defend it.
But I realy enjoyed the atmospheare and grass. I just wish you could put more.
| MurkOx 11-11-2005 10:00 PM MST | Rating: 7 | | great ONS-map! this map played well! a simple layout.small download. that's all good 4 me! congratulations!
I didn't like the textures 4 the top mountain peaks! 2 digital & not enough Alpine! A small % of fog would have been cool 2!! what about some tunnels 4 those bridges? i wonted to drive on the overpasses! would have added to the player count though huh! good luck on your next one!!
| Thrawn 11-12-2005 09:09 AM MST | Rating: 6 | | Hmm... I downloaded the previous version and now this one. I would say that this map doesn't look bad but I think it is nothing really special that would kick me out of my seat. I mean the map looks a bit barren, there are no constructions (especially ruins) that would give cover or protect the nodes (and be some eyecandy). So I suggest the author to add some buildings and tunnels for the bridges, than it could be a real great map. But at all the theme is not bad and some kind of different for an ons map. So keep working pls.
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