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DM-BulletTime][ | | Map Info |
| | File Name | dm-bullettime][.zip | Author | Mr.Prophet | Gametype | UT Deathmatch | Date Added | 03-18-2005 | File Version | 1.00 | File Size | 13 mb | Player Count | 2-6 | Map Description | Sequel to DM-BulletTime. Actually based off DM-7B-BulletTime that came with the SP mod 7Bullets and was intended for a mutator.
This map includes custom files so that is why the load is so large. Anyone who downloads UT2004 maps here shouldn't have a problem though. Comes with two texture files, one of which is the HourIndus utx. Music file also included.
Some things to look for in the map:
-You can shoot the windows out in the basement level and use them as ambush portals.
-Water and plank sound fx included in certain areas to alert other players.
-The lift near the map's only crate is intended for lift jumping to reach the Damage Amp. | Review Rating | -- | User Rating | 6.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| UArchitect 03-18-2005 06:04 AM MST | | :o
| SeeD 03-18-2005 08:57 AM MST | | :o
| Wehtam 03-18-2005 09:02 AM MST | | :o
| SoH_Ghost3021 03-18-2005 12:42 PM MST | | :o
| Lok 03-19-2005 05:16 PM MST | Rating: 6.5 | | IMO... the lightning is basic...except for the shadow effect :) god!... The gameplay is strange but good...maybe its not my kind. The layout is good... Good Architecture too but maybe a little basic too... In fact , I think that the lightning and the architecture is the main problem for me...
Not that bad after all...
Edit: Hey Happydeadguys , whats that shitty comments... lol
| ]OfC[Saint 03-18-2005 07:12 PM MST | Rating: 8 | | I like this one!
| Slimy 03-18-2005 08:54 PM MST | Rating: 7.5 | | I like, but changes are only cosmetic and the music?
http://i2.photobucket.com/albums/y25/ReallyLokey/bulletold.jpg http://i2.photobucket.com/albums/y25/ReallyLokey/bulletnew.jpg
| Mister_Prophet 06-17-2005 03:18 AM MDT | | There are some changes in gameplay as well. For instance, some geometry changes or additions make flow a little better and there is a whole new power-up in the lower level. I also ditched the thighpads and added a damage amp. The gameplay is faster paced because of this and I personally think it's alot more fun.
EDIT: I easily could have added more detail and eye sex to the map, but that really wasn't the aim with this one. With this map I was going for speed play and was overall trying to keep the clutter to a minimum.
| redfist 06-17-2005 03:23 AM MDT | Rating: 6.5 | | I have to retry this level,i think i did , bbl
ADD
This level reminds me of some other game ,not one specifcaly ,but somthing I have played at some point in time. The lighting is different than most maps,it is lit enough here,I kinda run things bright but looked good.
For gameplay,it feels like I have to go a long way to get to the weapon I want and or the map locks you into certain areas having to go all the way around feel to it.And mabye the lifts should go up quicker.
There is NO fricking doorknobs on the wooden doors,kinda funky there hehe.And watching the cones flip around down there was interesting,and a falling off area in a map is allways good,a map needs some hazards to throw off a possible win.
One thing wich I noticed wich didn't seem right are the ramp upper and lower junctions,a trim on those would help for looks.I was also dissapointed in the ultra barachaded light behind the bars,some water or steam or somthing comming out of those bars woulda been good.Seeing as how you wanted the vertcal shadows to be seen for coolness.And offset the rope not dead center on that ramp would of also seemed better.
The puddles,triggered sounds,and creaks,and the mirror face for the fire extiguisher,who needs ut2004 hehe.
Map seems like it would be a goodtime playing,looks clean,and clear,good 3d perspective,using the outside view and other window effects-brushes.hmm not an 8 better than 5 score,well dont get mad but a 6.5 seems about right,A 7 if you add doorknobs hehe.
Aint saying more detail,only a few slight things,gots to have those doorknobs,whats the world comming to.
| Defeat 03-20-2005 02:38 AM MST | | >Sweet. I dl this map at school and played it there because i put UT on the computer I use there secretly:) Unfortunatly the settings for that computer are messed up and it's too dark so I have to wait until i can get this map at home to fully comprehend it. I'll also wait to rate it until then but i liked what i saw at school. Haven't tried the origonal, yet.
| GTD-Carthage 03-20-2005 09:07 AM MST | | :o
| Evilmrfrank 01-03-2006 01:34 PM MST | Rating: 4.5 | | :O
| Manticore 02-21-2006 03:45 AM MST | Rating: 7 | | Not that bad after all.
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