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DM-FairyLand | | Map Info |
| | File Name | dm-fairyland.zip | Author | VoodariuS | Gametype | UT2k4 Deathmatch | Date Added | 03-17-2005 | File Version | 1.00 | File Size | 5.63 mb | Player Count | 3 - 6 | Map Description | None | Review Rating | -- | User Rating | 8 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| $noopy 03-18-2005 11:22 AM MST | Rating: 7 | | Wow! Looks funny and original. Downloading now!
Yeah, 10+ for visuals, gameplay isnt good so - 7 is your mark Looking forward 4 your maps. It will be good if u make good map (1on1 for example) based on your new style.
| W@rdw@rf 03-17-2005 02:11 PM MST | Rating: 6 | | Very hard to rate, on the one side one of the best-looking maps i've ever seen, on the other side the Gameplay was not that good.
Graphics are stunning. New Static Meshes and new textures are there and the non-custom content was used in the best possible way too. Lighting is very atmospheric, fits in the theme, but because of that, the lights are very saturated and eye-offending. Also the Coronas outside were too large.
Gameplay: Well it's more than a cube, but it doesn't reach a higher niveau. R-c-r-syndrome, very little z-axis, very cramped and there's a slippy floor in some places that kills flow.
I give it a 6, because the author put obviously a lot of effort in this one and the flootplan offers at least a little z-axis.
| |||Loz Hippy :-) 03-18-2005 12:47 AM MST | Rating: 8.5 | | Wow very cool map :-) I ran around the map a bit, and felt from a gameplay perspective, that it was interesting, but too many places were too tight for my likeing, and I don't care for sliding on ice in a 2k4 map. Also, it seemed like you should be able to get to some high places, but you can't. However it's staying on my hard drive as it's beautiful...very nice job :-)
| Manticore 03-18-2005 05:34 AM MST | Rating: 6 | | A brilliantly constructed map as far as artmappage goes but the gameplay lacks..... to the point where the complexity of the visuals get in the way of tracking other player models and choosing targets.
Visually stunning.
| Fliegenklatsche 03-29-2005 12:37 PM MST | Rating: 8.5 | | Wow, its a very good map with a lot of fun. Its a little bit dark and at some places the player stucks.
| e-N-trance 04-08-2005 03:21 AM MDT | Rating: 9.5 | | Visuals: 10 Gameplay... 4 Anyway, it is a great map.
| Purity Kin 04-08-2005 09:06 AM MDT | | What the hell? how can you give a map a gameplay score of 4 and still say its a good map? a good map first, before anything else must have good gameplay.. then you can take time to look at the superficial aspects.
| BuGGle 04-08-2005 10:40 AM MDT | Rating: 8.5 | | Fantstic look and great Idea. Only the Gameyplay isn't that good and the coronas are much to big. Opponents beside the lights can't be seen or are seen too late.
But a very good map at all.
| DicRoNero 01-05-2006 09:19 AM MST | Rating: 8.5 | | A very pleasant to the eye map. I've enjoyed just walking and watching the stuff all around. Sounds fit excellent as well. Gameplay isn't so good, but it seems to be rather fair anyway. Imo, there are just few misses here - for instance, a jumppad in a tiny corner. It doesn't lift you enough to get +100 armour. It's much easier just to jump yourself on mushrooms. Also I was disapointed by the absence of link gun. There are very few weapons in this map and number of 6 players seems to be exaggerated. Once my 2 friends and I played against 3 bots - it was...m-m-m... not very funny. Well, my mark is 8.5 - it's a cool map anyway.
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