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DM-1on1-Amnidios 
Map Info


 
File Namedm-1on1-amnidios.zip
AuthornELs0n
GametypeUT2k4 Deathmatch
Date Added03-07-2005
File Version3.00
File Size4.77 mb
Player Count2 - 3
Map Description1on1 map set in a kind of mine style building.
Lots of custom stuff here.
I tried to keep in mind all the comments i got concerning my last map (lighting, general layout and stuff).
i also tried to make the map kind of gloomy which i hope you can tell from the screenshots. Turning world detail down will hide some of the emitters used in this map which might increase your fps a bit.
i hope you like the map! comments are welcome! ;)
have fun!

mylevel error FIXED!
everything should work now ;)
Review Rating --
User Rating7.5
Overall Rating --



 
Review


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Map Comments


Kantham
03-07-2005 01:57 AM MST
 
looks good , i will download it :)

Hourences
03-07-2005 03:49 AM MST
 
You could have myleveled the textures you know :)
Would have given you more chance on downloads
It improved, nice map for just having started with mapping. Lighting is better too and the strong black light contrast adds to the style but you still haven't fixed all problems with it, on a couple of spot there is still light coming from apperantly nowhere :)

JuggaloKyle
03-07-2005 10:50 AM MST
Rating: 7.5 
very good map. the flow is really nice for Death Match, and the bots dont studder one bit. the maps atmosphere is really good, the whole cave theme hasnt really been done alot. good job *thumbs up*

darth_weasel
03-07-2005 01:31 PM MST
 
Like was said, considering it's your second map it's well done, lighting is still a little bland, but yeah big improvement

Manticore
03-11-2005 03:36 AM MST
Rating: 7 
Generally a well made map that plays well. Good 1/1 layout. Worth a look........

D-7
03-12-2005 03:27 AM MST
Rating: 6.5 
Looks almost like a Hourences map... Somewhere between Argel, Rrajigar (spelling?...) and Rankin.
But DAMN it's tight! No space for jumping, dodging, nothing. The ceiling at the DDamage is sooo low I need to consider pushing 'C' if I don't want to get blocked.
Visuals: 8
Gameplay: 5.5 (because of scale, otherwise it'd be a laughing 8)

cUnNiNg_StUnTs
03-12-2005 01:14 PM MST
Rating: 8 
good stuff!

It'd be near perfect if not for a few dead ends. Very well thought out and pretty too. :o)

nELs0n
03-15-2005 01:03 PM MST
 
heyhey!

thanks for your comments and the great rating guys!!!
i'm really glad you like this one!
currently i'm working on a theme and basic layout for my next map - hope that one will be done a bit faster than amnidios ^^

thx again and have fun!

zaped
03-26-2005 02:21 PM MST
Rating: 8 
Youre lighting is very good. It creates a nice atmosphere. The layout looks great.
Awesome dude - make more!

Fuzzy Logic
03-27-2005 07:19 AM MST
Rating: 8.5 
Although the map looks good, where it really stands out is in the layout. Flow is excellent making gameplay fast and furious...which is what the game is all about.

{o|]o}
03-28-2005 07:21 AM MST
Rating: 6 
Was ok.

Nice running about shooting ppl etc etc....um.....6

scirmast
06-04-2005 07:47 PM MDT
Rating: 7 
My little review will mainly cncentrate on the bad parts in this map, but this does not mean it is all bad.

OK, first of all, the visuals are good. I didn't have a big change to enjoy the high details too much as I tested it with an old computer, but I can tell that it looks pretty.

The main downfall of the map is the layout, the most crucial part in a map. It consist entirely of rooms, corridors and ramps. And on top of that, corners are 90 degrees. Very little Z-axis involved. The only truly good part is the shield that lies on a plank. But hey, it's the authors second map for 2k4, so I understand.

Another little thing wrong with the map is that Bio Rifle and Lightning Gun are left out. I understand that lightning gun does not fit to the level, but Bio Rifle surely does. And every respected dueling map has to have a lightning gun. Maybe I just didn't find those?

As a final nitpick the lift raising sound is too long for the small lifts, but it's not a big deal.

Nelson, you got a good talent. Just for the next map, try to think of a more complex layout than this one. Look at Rankin: it is full of complex designs which makes it unique and allows for some good manoeuvres to be executed.


As a conclusion, a nicely done map that has some serious problems with the layout. I hope we see some quality stuff from the author in the future.

CursedSoul1
06-06-2005 07:30 AM MDT
Rating: 7 
good flow in layout,
nice structures and atmosphere.
nothing besides the layout is really special,
but its good.

very tight, looks good.

sAYur!
07-05-2005 06:46 AM MDT
Rating: 8.5 
I realy like this map! It looks good and it has a nice gameplay.
I'm realy looking forward to your next map ;)

Turns2Ashes
07-05-2005 11:19 AM MDT
Rating: 7 
I love how this map looks but the layout of the weapons and the lack of a 100a really brings gameplay down for me. The few weapons there are sit too close together, and where's my lightning gun? :(



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