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CTF-HallOfGraphicsCE2k4 
Map Info


 
File Namehallofgraphicsce2k4.zip
AuthorNautilus Echoes
GametypeUT2k4 Capture The Flag
Date Added03-05-2005
File Version1.00
File Size1.16 mb
Player CountUnknown
Map DescriptionNone
Review Rating --
User Rating2.5
Overall Rating --
No level screenshot available.
 
Review


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Map Comments


sandorski
03-06-2005 08:24 AM MST
Rating: 2.5 
The name says it all, this is a map about graphics first and foremost. It's not a vast amount of Graphics either, but for what's there it's interesting, especially for someone who has ever tried to make Textures. The Texture on the Wall looks great form a distance, though it doesn't look so great closeup, but from a distance it looks like a 3D StaticMesh. Unfortunetly that's the best part of the Map.

The Map is playable though, meaning that everything you'd see in a CTF Map is included, but as a CTF Map it has some serious issues:

1) Weapon/Ammo placement is poor, giving too much of even the basic weapons. Add in the Superweapons and thins get out of hand for such a Map
2) Everyone Spawns close to the Flag
3) Though there is an Above and Below, everything happens on the Mid section, meaning there is no Z-axis play to speak of
4) The Map is a Huge Cube with Walkways for the middle level, Lifts/Anti-Grav SpeedTubes for the lower level, and Teleporter/Steps for the Upper Level. Very basic design.
5) The absolute worst part of the Map is that there are 2 joining Teleporters just a few seconds from each Flag! No need to bother going anywhere, within 1 minute both Teams could be fighting for the 3rd and final Capture.

Nautilus Echoes
03-06-2005 07:16 PM MST
 
Note: I should have mentioned that you MUST increase the amount of flag captures required to win to 15 OR Higher in order to play this level to its full extent.

Map God Of Mapping
12-03-2005 01:43 PM MST
 
Cool it has monsters too!



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