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UWRC-Grande-Vallee | | Map Info |
| | File Name | uwrc-grande-vallee.zip | Author | Kantham | Gametype | UT2k4 Other | Date Added | 02-12-2005 | File Version | 1.00 | File Size | 7.4 mb | Player Count | online | Map Description | Credit to Paul Van dyke for the song 'nothing but you'
the Zip file contain 2 maps ,
normal and reverse , so it will fit your taste , i had a diferent experience when i played it reverse
worth a try if you liked Jackson heigh in NFSU 2
| Review Rating | -- | User Rating | 7.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Kantham 05-21-2005 12:11 PM MDT | | you need Unwheel
unwheel.beyondunreal.com
va_apo : what? , we (UnW comunity) played this map online , and we where always spawning inside vehicles , so you got a problem.
| bobnine 02-12-2005 06:22 PM MST | Rating: 6.5 | | This map owns,now one of my favorite unwheel tracks.
Although the barriers have odd colision,if your going fast when you hit one you get stuck inside it and have to reset. The out of bounds volumes are to close to the track at some pionts. The reverse version plays alot better than the normal one because some jumps are to close to corners and its hard to stay on the track when your turning a corner and the road drops away from beneath you. The blocks with karma look strange when you hit them and they slide out of place,they dont look like things you would expect to move,they look like they're supporting the transperent walls untill they move,this makes it look unrealistic.
But everything ealse in the level looks good,and the level is realy fun.
| Shrimp 02-13-2005 05:28 AM MST | Rating: 9 | | Excellent UnWheel Race map :D. Reminds one very much of NFSU2.
| va_apo 03-04-2005 06:02 PM MST | Rating: 5 | | Looks very nice, liked the sound track but I couldnt spawn a vehicle :( Any idea what that is about? Hopping on foot through the map I got stuck in front of one of the bridges and had problems if I veered off the map...nothing to stop me from falling off the map. The guardrail posts didn't meet with the road at the front of one of the bridges, also. They just floated. Didn't really like the translucent guardrails. Trees appear in front of them instead of behind sometimes. Had a few seams where brushes didn't align and a minor scaling problem of road texture before entering tunnel. If I were driving I wouldn't have noticed quite as much perhaps. Anyone seen my car keys? Has potential. GJ!
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