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DM-1on1-MurosDeSangre | | Map Info |
| | File Name | dm-1on1-murosdesangre.zip | Author | Dennis Grass | Gametype | UT2k4 Deathmatch | Date Added | 01-31-2005 | File Version | 1.00 | File Size | 6 mb | Player Count | 2 - 4 | Map Description | This is the second UT2004 map I built and the first I published. It is a very small map, so I recommend only two players. ---
Archaeologists, ordered from the Liandri Corp. to seek out new locations for the Tournament, discovered these ancient ruins deep in the Iracundus mountains on Necandi Artes IV. Enraptured over it's history - occult rituals, bloody sacrifices, inconceivable cruelties had happened here a long time ago - Liandri decided to use this lovely place as a deathmatch arena. A fatal arena that only the best warriors will survive. | Review Rating | -- | User Rating | 6.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| souldividersjosz 02-01-2005 12:14 PM MST | Rating: 6 | | Looks nice in the screenshots. Downloading right now, will post feedback + rating later...
EDIT: Small, cramped even. Nice style but I was out of th e map in under 2 minutes. Shieldjumping for the sniper wasn't too fun either. The map also appeared to be very dark. Maybe it's just too small for a decent match. Consider making this a bigger map.
| JuggaloKyle 02-01-2005 10:53 AM MST | Rating: 7.5 | | very nice for a 1on1, i did find a few camper spots, one by the super sheild, but its pretty good. i think there shouldnt of been so much weapons in the map, because its a 1on1. but good job anyways
| Myth_man 02-04-2005 11:10 AM MST | Rating: 6 | | I think this map is dull and boring, but show the Author is on the right path
| sandorski 02-06-2005 07:50 PM MST | Rating: 6.5 | | Looks very nice and size is just about right for 1on1. There was one Sheet(maybe a SMesh sheet) of vines too close to the wall giving a shimmering effect, but overall everything seemed well put together. Bots work well, even crawling through a hole in the wall.
Gameplay seemed only so-so, but the Mapper seems to be on the right track as far as visuals is concerned.
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