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ONS-(RTS)Redbluff-ECE 
Map Info


 
File Name(rts)redbluff-ece.zip
Authorwizard
GametypeUT2k4 Onslaught
Date Added01-07-2005
File Version1.00
File Size16.65 mb
Player Count6-12
Map Description"This use to be a peaceful place," explained Jeb, the old prospector. "The townfolk,here in Red Bluff,lived in harmony with the Chipawha Indians and their neighbors of Dry Gulch. But John (The Skunk) Walker destroyed this peace by taking over the town of Dry Gulch and hogging all the water for himself. This caused a ruckus between the two towns because old Walker made it look like the people of Dry Gulch were getting greedy. The Chipawha now no longer trusted any of us pale faces," "So the peaceful life that once was is no longer."

You will need the Unreal Tournament 2004 Editor's Choice Edition Bonus Pack.Great New Vehicles

All static meshes were made on my own including teepees, blankets,wall,moutainsides etc.
I did use lawdogs wood textures also wood texture from billybarn ,one Lantern, crate's meshes and a rockingchair for those critics lol
Review Rating --
User Rating7.5
Overall Rating --


 
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Map Comments


G.Lecter
01-10-2005 03:53 PM MST
Rating: 6.5 
Hey Wizard, the screenshots look very small and they are not very informative. Sure you can put better ones here. ;)
I tested it. Here is my feedback, I hope you find it useful...
- I like the idea of the western theme, the visuals are OK, but I think they could be much better: You could have made a little variation between sides, it looks symetrical, especially in those waterfalls. The buildings near the core are OK, but a bit geometrical. Terrain textures look desertish. However, there are waterfalls and trees around the map. I have problems with the skybox (sure a videocard problem).
- Framerates are good, a bit lower around the center node.
- The music is so peaceful... It does not fit with the battles... I miss more sounds too, especially arround the waterfalls.
- Well, the ambience could be better, but the gameplay is not bad. The layout is symetrical too (I miss more variation between left side and right side), but works well...
- Ladders fit better with the theme, but I prefer jumpads for faster gameplay.
- I liked the vehicle placement. All vehicles are included. It is a little SPMAmmy, 3SPMAs, but at least I had not any problem with them... The rest of the crafts are well placed: The Paladins work great both defending and attacking, and I found fun jumping with the Mantas over the canyon...
- I miss more weapons in the center nodes.
- Bots play intelligently. I had interesting matches playing with them.
uhmm... I put above some things that could be better, but it's a good work anyway, especially if it was your first level. Keep mapping!

Chavez
01-11-2005 10:53 AM MST
Rating: 7.5 
I like the theme very much, too.
I think its a good work and a good map.
Sure the buildings could be more detailed, but this is an ONS-Map, so there is not much time for players to walk in Saloons, take some whiskeys and return fragging.
The custom meshes are cool, but would like to read in the read me, which are from lawdogmod and which are homemade (if I like to use them in my maps for credits and permission ;-) ).

Sicko Teddy
01-11-2005 05:15 PM MST
 
Hey! replace health vials with WISKEY BOTTLES! 9in the display property of the vials you can set any mesh you want! just a suggestion!

BTW why the hell UT makers did not make any RAIL vehicles!?! They made cars, flying things, even boats, but no rail things??
ME=CRY[my.Level]char.exp{1} ;))Jokin

Draco
02-05-2005 03:03 PM MST
Rating: 8 
Good map. Nice theme.



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