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DM-AncientCanyon | | Map Info |
| | File Name | ancientcanyon.zip | Author | whisper | Gametype | UT2k4 Deathmatch | Date Added | 12-22-2004 | File Version | 1.00 | File Size | 733 kb | Player Count | 4-6 | Map Description | When an old, forgotten canyon deep within the deserts was escavated and found to have some remanents of an ancient civilization, Liandri jumped on the chance to buy it and use the old walkways as part of an intricate arena. Now, deep within the canyon, all that sounds is the dull roar of the wind and the piercing cry of vultures waiting for the tournament to begin.
Going into this one my aim was to make a solid map, with decent visuals and gameplay. Tell me if I succeeded! | Review Rating | -- | User Rating | 6 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| doubleboiler 12-22-2004 02:45 PM MST | Rating: 7 | | Simple but good. Reminds me of space-platform maps, Quake-syle, but without the space underneath. Could use a few more jump pads and maybe some sorta high platforms for sniping. If you use the exploding ammo mutator with this one you can ruin your opponent's day in a pretty manner.
| cUnNiNg_StUnTs 12-23-2004 09:16 AM MST | Rating: 7 | | Since all the weapons seem to be up high it could use some jump pads on the ground to get the game moving faster, as it is the first one up to the weapons will run the map for a while. The BOTS did surprisingly well.
| whisper 12-23-2004 11:37 AM MST | | Thanks for the comments guys! I really appreciate them. Anyone else try it?
| T0mbr41d3r 02-02-2005 11:00 AM MST | Rating: 4.5 | | Too simple for my liking
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