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DM-1on1-Turbo | | Map Info |
| | File Name | dm-turbo.zip | Author | AJSchiavoni | Gametype | UT Deathmatch | Date Added | 11-11-2004 | File Version | 1.00 | File Size | 444 kb | Player Count | 2-3 | Map Description | Sync arena combat with very fast in your face gameplay ... enjoy you arena buffs!
| Review Rating | -- | User Rating | 5.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| AJSchiavoni 11-11-2004 05:35 PM MST | | A friend of mine uploaded it with out concent from me ::waves fist:: |ah well| :] ::sends e-mail for a 1on1 match:: muhahahaha
EDIT: Derdak2rot thanks, ill fix those... Oh you maps kick as# btw.
Ill submit ver 2 soon :-/
| Derdak2rot 11-11-2004 05:09 PM MST | Rating: 6.5 | | good map , good lighning and layout ! but i see a BSP error on a floor-window and some misalignements of pickups .
| Uncle_Bob 11-12-2004 04:28 AM MST | Rating: 6 | | Nice level with simple but effective architecture and really good lighting which brings the level to life. Bots work reasonably well too. Great little 1on1 but maybe the flow could have been improved.
| Ve//DeTTa 11-12-2004 04:41 PM MST | Rating: 5 | | I agree with uncle bob in the flow dept. the corridors were a little to narrow to dodge effectively. i kept backing into the light pillar things while trying to create enough distance for a shock combo. those should have been half as thick as they are IMO. Its basically a 1 level map with runway over head. lighting was cool below with the blue/green., but i felt the upper area where the sky shown should have been more orange since the sky was so orange. it didnt look like the light came from the sky. and the floor with the water- maybe make that open up to get inviso or keg o health? it could slap shut if u dont get out in time. also your U-Damage was off-center. dont know if that was intentional or not. last but not least, the upper tunnel had no trim around the entry ways. it has a pretty cool look but is slightly tight to play effectively.
| Manticore 11-12-2004 09:44 PM MST | Rating: 5 | | Solid construction but not much in the gameplay department this time. In my opinion the lighting needs more work. Average...
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