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CTF-Yolunga | | Map Info |
| | File Name | ctf-yolunga.zip | Author | s1Co | Gametype | UT Capture the Flag | Date Added | 11-16-2004 | File Version | 2.00 | File Size | 677 kb | Player Count | 4-8 | Map Description | Edit: Dusk.umx now included | Review Rating | -- | User Rating | 4 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Highwing 11-10-2004 09:37 PM MST | Rating: 8 | | This is a very nice map. It looks impressive even though its a UT map. Keep up the good work.
| Manticore 11-11-2004 01:42 AM MST | Rating: 8 | | Decent look and decent gameplay. Pretty oldskool really .....
| Jez 11-11-2004 01:48 PM MST | Rating: 0 | | Missing file "Dusk". Automatic zero rating!
| RayZidane 11-11-2004 08:19 PM MST | | Dusk? a UMX file.....grab this file and then rate this map....DL it from somewhere else...
| ArcadiaVincennes 11-12-2004 07:25 PM MST | | You requested a review from me and I will not review this.
I cannot access the map to asses it becasue UT informs me that it “Can't find file for package 'Dust'”.
Sorry to dissappoint.
Regards,
-ArcadiaVincennes
| SoH_Ghost3021 11-16-2004 06:02 PM MST | Rating: 0 | | "Missing file for package 'dust'". 0 till the file is included! sory!
edit much better! the textures are a little repetetive, though. :)
| XepptizZ 11-13-2004 03:27 PM MST | | Get CTF-Stoneforts][, it has the umx. But it is a bit sloppy the author didn't include it so I don't think the 0's are that unjustified.
EDIT: Charon, me thinks same. Lower pic: no lightsources. Archi doesn't look great. Sometimes I think eight's are givin' to often.
| Charon 11-13-2004 10:23 AM MST | | 8/10... I understand guys that you are obsessed by CTF, but... but 8/10?! Does CTF-gametype make map better? Look at the archy...
| CursedSoul1 11-16-2004 02:29 PM MST | | * textures are very repetative. * Lighting is very bland, not much lightsources like lamps, or anything that really looks like that anyways. * I personally dont really like warpportals, but thats like I said a personal thing. * we all can agree that the theme is overused (just kidding :) i still like ancient after all that time, as long as it is refreshing, and to be really honest, this isnt) * your archi is very basic, boxy, bland and very low detail, it doesnt scream ANCIENT!!!! FPHEAR!!!11
This is just what i could see in ued and a little ingame, I can say a lot, but sometimes showing is better.
http://nalicity.beyondunreal.com/map_hub.php?mid=7949 very nice map, not really ancientish, but comes close.
compared to this, your map is very bland, spice it up, think about real ancient temples, statues, rubble and bricks, broken walls and ceilings, plantage growing trough the floor, some nice lighting from torches, some light coming from a crack...
yea.. and off course, layout is a must as well. how to get a good feel for it? play a lot of matches, play good maps with superb layout and you'll get the feel :)
thats my 2 cents.
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