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DM-FlakCanyon | | Map Info |
| | File Name | dm-flakcanyon.zip | Author | ThaKillaTwinz | Gametype | UT Deathmatch | Date Added | 10-29-2004 | File Version | 1.00 | File Size | 632 kb | Player Count | 2-14 | Map Description | The vultures circling high above this natural labyrinth will have quite a meal after the match is over! Watch out, because you never know who might be around the next corner.
| Review Rating | -- | User Rating | 5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| GTD-Carthage 10-30-2004 11:26 PM MDT | Rating: 3.5 | | Sorry for the low rating but this map just doesn't feel right. More of FlakCanyon, it feels more like FlakTrench. The whole area looks a bit too non-natural. The place is rather too narrow and lacks room for fighting. And, the lay-out feels like a maze. Nice idea (being in a desert canyon sorrounded by vultures) but the way it was produced into the map doesn't impress me much.
| Agent X 12-05-2005 03:45 PM MST | Rating: 6 | | Ok, I'll admit it. I liked the concept. Most people probably will trash this level and it has it's issues.
I start. The lighting is too bright, and this is one level that I would come back to if the lighting was fixed. I liked the feeling of the level minus the lighting.
Z-Axis, well, it's got ramps interconnected with an outdoorsy type hallways. I'm going to make a ramp style level soon, so this is the type of thing I'm after at this point. I liked the game play, but it was hard to get my bearings.
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