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DM-Enders_2004 | | Map Info |
| | File Name | dm-enders_2004.zip | Author | Orion(Co30) | Gametype | UT2k4 Deathmatch | Date Added | 10-10-2004 | File Version | 1.00 | File Size | 5.68 mb | Player Count | 4 - 12 | Map Description | Orbiting close to the Phobos2 arena and inspired by a popular 20th century science fiction novel, the Enders Game arena will test your zero G battle skills, your sense of orientation and your resistance to motion sickness. Created from the original Unreal DM_Enders released in june 1998 by KodeMuse and Rizza. | Review Rating | -- | User Rating | 4.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| slaskan 10-13-2004 02:53 AM MDT | Rating: 2.5 | | omfg i played this in ut2k3 it was no fun :(
| whisper 10-13-2004 03:57 PM MDT | Rating: 3.5 | | I like the idea of the map but i think either it was fundamentally flawed, or really needs to be executed better. The zero-g combat doesn't really work as it stands now, because you can't change vertical direction without getting lucky and bumping into the sphere at the right angle. It's really not that fun, and it isn't as appealing as it may have at first sounded. There really is no gravity, that means you don't slowly go down, you just have to get lucky and hit the sides of the bubble to change directions.
I have this (I think) really good idea, however. You should add kickers to the blue dot things on the bubble, so that if you touch them they shoot you backwards in the direction they are facing. This would keep you in the action and allow you to change directions in zero-g.
The map overall looks pretty good, but the player count is too high as it is know. The little spawn areas are too few to have a lot of players playing, the max needs to be the number of little spawn areas because otherwise most of the fighting will be done in the spawn areas, and not outside in the bubble thing.
Anyway, it was a good idea but a lacking execution. I am, however anxious to try it if you implement the kicker idea.
| sandorski 11-09-2004 06:40 PM MST | Rating: 3 | | The visual effect looks great, but Movement sucks IMO.
| Unreal-Fanatic 03-21-2005 01:27 AM MST | Rating: 9 | | I liked the map very much, and yes the movement was the only thing that was bad about the map but overall I love that map.
| Tresset 12-07-2005 03:53 PM MST | Rating: 4.5 | | Bots are idiots,of corse. I am still not sure it would be any better if they had a brain.
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