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CTF-DeathSquad | | Map Info |
| | File Name | ctf-deathsquad.zip | Author | Derdak2rot | Gametype | UT Capture the Flag | Date Added | 09-13-2004 | File Version | 1.00 | File Size | 1.25 mb | Player Count | 10-16 | Map Description | A medium sized CTF map in a docks containement facility . | Review Rating | -- | User Rating | 7.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Lofty 09-13-2004 10:35 AM MDT | Rating: 7.5 | | I didn't have time to play this for too long, but it caught my eye so here's what I've got to say:
GAMEPLAY: 4/5 Playability: 4/5 Bots: 4/5 Flow: 4/5 Items: 4/5 Fun: 4/5
A good medium-sized CTF blast, with multiple routes of taking the flag, a good helping of z-axis and acceptable poly/node levels. Bots are pretty good, though like I said I didn't have much time to watch them. Minor snags include the pulse gun being too close to some architecture, resulting in occasional snagging.
ENVIRONMENT: 3.5/5
Sounds: 4/5 Lighting: 3/5 Texturing: 3/5 Theme: 5/5 Architecture: 3/5
Overall nicely done, well decorated in the rooms, and I particularly like the lighting outside. The coronas were done nicely too. I feel some of the indoor lighting is slightly bland though, as is some of the texturing, although they're generally well aligned. The theme comes off nicely, but some of the corridors, while well 2-D shaped, lack decoration.
If you want useful reviews like this one (sorry for the lack of detail but I'm limited on time) - head for UnrealCore. http://www.planetunreal.com/unrealcore
| cobra6 09-13-2004 09:06 PM MDT | | I won't had a rating. Cause when I try'd to play it. It start en then when I got to the red base it freez.
I have a AMD3200+XP Radon 9800 Pro 1Gig of ram.
I don't understand. I try it a 2nd time but the same thing?.
| ThaKillaTwinz 09-14-2004 12:46 AM MDT | Rating: 7 | | Decent CTF, made for a fun game. My favorite parts of the map are the flag bases, which look pretty cool, and the outside area. I wasn't too crazy about the water containment areas though (the rooms with the water, not the ones with the ramps). Makes for a fun botmatch, although they take the lower route alot.
| Manticore 09-15-2004 03:38 AM MDT | Rating: 7.5 | | Very nice CTF for this engine. In my opinon this is worth the download.
| Derdak2rot 09-18-2004 05:08 AM MDT | | Thanks for the comments !! For Cobra6 , sorry , but i have the same cofiguration !! I don't have any problem like that.
| darkdt 03-22-2008 01:07 PM MDT | Rating: 8.5 | | o.k
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