Manticore 09-13-2004 09:06 AM MDT | Rating: 6 | |
This map has a very oldskool UT99 approach to the gameplay. In that regard it's overall a very simple and easily obtained set of objectives.
Generally the map is well made and runs well although there is one small problem:
In the objective title/hud display you have misspelt "shield". I can appreciate that English may not be your first language and, if that is actually the case, it is probably a good idea to get someone to test and quality control your map before submission.
Generally it's a tidy effort. Keep it up......
Additional comment to mapper:
1. The spelling error is a problem which could have been picked up in testing.
2. I thought the gameplay was a bit simple with regards to obtaining the objectives. Perhaps I should set the bot AI to the most dificult setting or use more bots than the default setting to toughen up the play a bit.
Visually the map is a.o.k for me.
All this is only my opinion of course, but thanks for being reasonable about it....
|
Obi-Wan 09-11-2004 08:44 AM MDT | Rating: 7 | |
i really really like this map, for the time it lasted, cuz the main problem was, that its way too damn short damnit!! :(
no seriously,, if this map would have more objectives.. id seriously pump up my rating
anyway,, love your work, keep it up!
|
SilverHairDevil 09-12-2004 09:00 PM MDT | |
what are those weird things hanging in the third screenshot???
|
lehmi 09-13-2004 08:41 AM MDT | |
Yeah I must admit the map is pretty short... I was going for some straightforward AS Gameplay so you're not confused and don't have to change directions all the times (other maps would just cramp 10 objectives in there and you'd get confused pretty easy) anyway,
This release was mainly done for the MSU and I did not have enough time to polish... that's why there are spelling errors etc. (some sort of SE coming soon!)
I don't know what you mean with things hanging in the third screenshort:
here's a higher res of it: http://www.planetunreal.com/lehmi/06.jpg
as for manticores post: I don't get how your rating is related to what you wrote... is it the spelling error? :)
You might want to go a bit into detail there ;)
|
Draco 09-16-2004 06:05 PM MDT | Rating: 7 | |
Nice map...
|
demonofshoes 10-05-2004 12:11 PM MDT | |
a great map I look forward to more from the maker could use more objectives though.
|
darth_weasel 10-15-2004 01:21 PM MDT | Rating: 8 | |
leet meshes/atchitecture
very straightforward gameplay
|
G.Lecter 02-26-2005 04:06 PM MST | Rating: 7 | |
I liked: - The visuals are awesome. (I see Lehman likes red colour... :D) - Great framerates. - It is a short assault, there are not lots of objectives to get bored... - I liked the posibility of linking the turrets to heal & boost them... I did not like: - The layout is too simple and straight, there is not any alternative path. - I feel it is impossible deffending the first objectives using a lighting gun, those 3 tanks are too powerful. In the next objectives, defending is simple too, there are not different deffense points either. - I don't like the minelayer in the last objectives. - The teleporter system is confusing, especially at first. - Bots sometimes have trouble shooting the last objective... Great visuals and simple gameplay. Recommended download though, it is enough to have a fun match...
|
Xiphon 03-15-2005 04:47 PM MST | Rating: 8.5 | |
This was pretty good. I'm not a fan of most assault maps, but this one takes the cake, (or one of the many cakes still needed to be taken... sorry, ignore me and my nonsense)
But this is a good map. Basically you use tanks to run a gauntlet of link cannons though a lava plant. Although I thought the first parts of it were fairly biased towards attackers, the final objective is quite a doozy for them to complete, but it's not impossible to do in the time limit.
Overall, this is a well balanced map with some fairly good visuals, I recommend the Download!
|
sandorski 03-16-2005 05:53 PM MST | Rating: 7.5 | |
This is a very good AS Map. Looks great, plays great, and nicely polished. I hope more AS Maps of this caliber get released.
However, one thing that irked me somewhat was that as Defender the Spawn/Path to defense position was rather confusing. Half my time as Defender was spent trying to find where the action was. That said, in time it'll get less confusing.
Recommended Download.
|
mutantX 12-25-2005 02:13 PM MST | |
this is not a oldskool theme map. ( if only UT99 had an alien swarm mod)
|
kingmango 12-28-2005 10:07 PM MST | Rating: 8 | |
One of the few better than average AS maps. I too was disappointed in how short the map was. More please! Still it's very fun. The teleporters took me a few rounds to learn, but once I did the map was much more friendly.
|