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CTF-LuxushoraPaths | | Map Info |
| | File Name | ctf-luxushorapaths.zip | Author | Le-Sky | Gametype | UT2k4 Capture The Flag | Date Added | 08-21-2004 | File Version | 1.00 | File Size | 2.21 mb | Player Count | 0 - 16 | Map Description | None | Review Rating | -- | User Rating | 3.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Gul Dukat 08-22-2004 03:20 PM MDT | Rating: 3.5 | | When I first started this map I thought: "Hey, my graphic card is ***ked up!" Then I realized, that this was ment this way. Doesn´t fit my taste. I never liked space-maps that much, so I can´t enjoy this one.
And the author was right with his warning in the readme. Bots got a very suicidal behaviour. They just can´t handle this bundle of ramps and jump-pads.
Some players out there may like this map, but it don´t. Sorry!
| sandorski 08-24-2004 07:29 PM MDT | Rating: 3.5 | | The Red Lava is too bright, if it was more like the Blue Water it would have looked quite nice.
I really don't like Platform Maps, especially ones made of Walkways, especially when those Walways come to sudden ends and one steps to their death on a regular basis. The biggest problem with this Map is that you need to concentrate way too much on where you are going. If someones shooting at you a decision has to be made:
1) Stand still and shoot back, making yourself an easy target
2) try to fight as normal and step to your death
3) ignore the enemy shooting at you and try to run away, very carefully
In such a Map, I always choose #3, it really is your best choice. That said, it's a lousy choice as far as good gameplay is concerned.
Keep Mapping, but keep in mind that the other Players are supposed to be the challenge, not the Map itself.
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