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DM-(CM)DragonHouse 
Map Info


 
File Namedm-(cm)-dragonhouse.zip
AuthorCheckmate
GametypeUT2k4 Deathmatch
Date Added08-04-2004
File Version2.00
File Size4.64 mb
Player Count4 - 6
Map DescriptionNot one minute for breath as you get painted against these old Japan walls.
Review Rating --
User Rating5
Overall Rating --



 
Review


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Map Comments


Shao
08-06-2004 01:40 PM MDT
 
good theme , but the lighting problem.... I know you can fix it!:P

ChromeBallz
08-06-2004 04:49 PM MDT
Rating: 1.5 
Nice theme in all, but there's some serious flaws in this level.

1: There are 2 rooms with only 1 way out. WRONG!!!!!

2: The flow restrictis itself to but 1 level, except on the outside, but speaking of any z-axis there is not realistic given the really strange lay-out in that area.

3: The detail on the outside is cool, and the idea of the transporting pool is nice. Only, i think it's a bit too high, there's only 1 way of getting there, and when you jump in, you ahve to be over the ripples exactly to teleport. That hinders the flow quite a lot.

Also the borders of the ground level are rather "nice to get stuck on".

All in all, the level has a nice look, but only on the outside, and only "nice". I'd not play it though.

Checkmate
08-07-2004 05:14 PM MDT
 
LOl sorry to disapoint you chrome ballz ill go add some more door way's so you cant camp in one area and just watch that one entrence. And i will fix up the lighting, but this redfist guy needs to shutup after i saw on his remake quake for ut map.

Thanks hidra ill go romove it i guess.
I saw your Temple forest map, wow nice lighting you know how to work with lights it seems.

)Hidra(
08-07-2004 01:25 PM MDT
Rating: 5.5 
nice consept .. game play is ok

i can say this map is *good* but lagy when i go outside .. there is too mutch object man .! i got 30 Fps compare to 50 in Antalus all to normal 800X600

i can say u maked a nice job i like the portal zone in the botom of the big platform (outside)

ho and by the way ! PLZ REMOVE LOW-GRAV Dangdoll! if player want it .. they just need to activte the mutator!

sandorski
09-18-2004 08:03 PM MDT
Rating: 6.5 
Whoa, tough crowd.

This Map is very nice, though contains some flaws. I also found it to be a lot of fun to Play, with good flow. Great StaticMesh work, Textures are great as well.

Some issues:

1) At least one of your StaticMeshes has a shimmering issue. This is often caused by 2 overlapping StaticMeshes though seems unlikely considering how many instances it occurs. Most likely you have ended up with 2 Faces on top of each other when you first created the Mesh in Maya or 3dsmax

2) The steps up near the Sniper rifle seem out of place or more accurateley too big for the space they are in. They shouldn't extrude into the perpendicular hallway.

3) there are some performance issues in the one room with the light emitters, though I love the effect and it was barely noticeable on my system

4) Some StaticMesh alignment issues(looks wrong and/or causes snagging)

5) Outdoor lighting is a little too bright IMO, but not excessively

Overall though this is a great Map that could score quite a bit higher with some fixes.

Manticore
05-03-2005 01:17 AM MDT
Rating: 6 
In my opinion this is this mapper's best map so far. A simple theme but perhaps it lacks in gameplay. One negative is that the sound fx in the outdoor section are too loud and a bit overwhelming.

Lighting in this mapper's work seems to be a constant issue....



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