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ONS-Grit-Nights 
Map Info


 
File Nameons-grit-nights.zip
AuthorCavernTan
GametypeUT2k4 Onslaught
Date Added07-16-2004
File Version1.00
File Size7.53 mb
Player Count16 - 32
Map DescriptionThis is the Nighttime Second Edition of the original ONS-Grit. Changes include fog (3x better framerate), increased ammo at weapon lockers, different music, and various bug fixes. Look for ONS-Grit-SE (daytime) if you need a tan :)

A peculiar darkness has descended upon the desert... The bases of two warring factions reside in the South-Eastern and South-Western regions of the vast desert. The Oasis in the center of the Wastes has miraculous healing properties. Special runes in the Western and Eastern regions call on the power of the Gods themselves to provide protection against foes. The far Northern temple holds great rewards for those who are worthy.
Summary of Major Features

* TrickTrap Temple: Traps and spike pits guard the greatest weapons on the map. (Pedestrian-only area)
* Underground people mover: Get from the bottom of the map to the top of the map faster than any other vehicle (Peds-only area)
* Player Controlled Node-Shields: Buttons at Node 1 and 9. As long as the player stands on the trigger, the shield will be up - however, the player is completely vulnerable while standing on the trigger.
* Healing Oasis: Anything within the water's range is healed 10 points per second (Anything==Friendlies, Enemies, Small Vehicles)
* 7 Link Setups in addition to the Default setup (about 14 nodes total on the map for extra customization)
Review Rating --
User Rating4.5
Overall Rating --



 
Review


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Map Comments


X22887
07-17-2004 01:32 AM MDT
Rating: 5 
Sure, it looks better, but it's more or less the same map. Don't be lazy. Take your obvious talent and move on to a new project.

sandorski
07-18-2004 10:53 PM MDT
Rating: 4 
Plays ok, plain looking, but not bad. Too many Nodes



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