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DM-Bwah | | Map Info |
| | File Name | dm-bwah.zip | Author | Dr._Giggles | Gametype | UT2k4 Deathmatch | Date Added | 07-09-2004 | File Version | 1.00 | File Size | 413 kb | Player Count | 6-10 | Map Description | None | Review Rating | -- | User Rating | 4 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| redfist 07-11-2004 02:17 PM MDT | Rating: 0.5 | | I needs some clutter in the bottom middle,i see the light fixtures for light but with all gray walls,steps,it yurns to goto the other room to get some relief from the momotone look, The girders sticking out of walls is not archetectualy sound (what supports them) You do have somthing going here but the z axis is destroyed by the steps blocking view too much.
How can you give this map a seven geez
Man you guys rate maps waaay off the mark,anything above a 3 for this one and its overkill,i dont get it.
| VashAngelArms 07-09-2004 05:34 PM MDT | Rating: 7 | | I have to say that this map may be lacking in some areas, but it more than makes up for it in chaos. With enough people this map can get downright hectic. Something I greatly enjoy in a map. Although a few areas present problems, theres a part of the stairs the blocks half of the stairs underneath it and you have to crouch to go into. With this kinda of map movement should be much more free without little hangups like that.
| sandorski 07-10-2004 06:51 PM MDT | Rating: 4.5 | | This map is based off the Architectonic Tutorial Map, but is spiffied up with a very nice set of walkways. It is rather plain looking, but as mentioned already there is lots of mayhem here. Could be better with more detail and Texturing.
| weasel 07-11-2004 05:01 AM MDT | Rating: 7.5 | | The level design is unique. The stairs are very well laid out in order to have 30 people or more play at a time. I would reccomend playing this level online when it gets running. For now, play with 30 bots and set their skill level to godlike.
| Shadowlurker 07-11-2004 11:33 AM MDT | Rating: 1.5 | | thought process behind this map =
"Hey thats a nice static mesh! Lets use it for the idea behind a map"
Lots of mayhem? LMAO. I can set bots to 412023805238905 in any level and have mayhem. The author didn't make that.
This map is just not good.
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