Torn_Agressor 07-04-2004 02:39 PM MDT | |
real screenshot please? :P
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interceptor 07-04-2004 04:32 PM MDT | Rating: 5 | |
Not bad and not brilliant,im stuck in the middle with this one.Definately loses marks for no screenshot.I help run 2 sniper servers so this will be on rotation on them but only for a short while.Needed a few more lego blocks and buildings to turn it into a good map.
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:[lol]:Squid75 06-19-2005 11:23 PM MDT | |
My bust...posted the map with out realizing that I did that.....I will fix that monday and resubmit it. Sorry guys! I'm truely hanging my head on that one! EDIT----Fixed the screenshot and is posted as DM-LOL_LARGELEGOSv2. I do appretiate the reviews guys! Even if they aren't so great. It at least tells me what to work on! Thanx Squid75
[UPDATE 6/19/05) Okay, so I think I waited long enough for any reviews on my maps......Me thinks you guys don't like the sniper maps, so I'll just post them somewhere else. I should have figured that "real mappers" just do run and gun maps. Bah!
My score of NaliCity = -1 for sitting on reviews for over a year, when I really could use help!
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Dead Man Walking 07-04-2004 06:18 PM MDT | Rating: 5.5 | |
I agree. I like the custom lego textures and the big board, but It's plain and boring looking. I like sniper boards but this one rubs me the wrong way for some reason. The legos are beautiful but playing with bots is not recomended since they just stand around waiting to be sniped. I am still trying to figure out just how a map with just legos in it can be over 9MB compressed.
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XepptizZ 07-05-2004 02:38 PM MDT | |
Easy, a lot of brushes left not intersected, a lot of 512x512 textures in MyLevel and that's it.
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|VIPER|_N][G|-|T//@R3 07-05-2004 03:49 PM MDT | Rating: 9.5 | |
Wicked map mate I love lego maps I just submitted a map that has lego in (Just slipping that in ^_^) anyway how do you get your screenshot as a .utx I need to make my own textures ^^
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skullskewer 07-05-2004 08:24 PM MDT | Rating: 8 | |
nice job Squid!....I think theres the right amount of lighting on this one....and I dont think the legos are too sparse as someone commented above. This is a good sniping map, for long shots and close combat. More legos = less long range sniping. Thats just MY opinion. I find that most comments on this site are from run'n'gunners, therefore some peeps cant appreciate a good, dark map. See ya out there, (SUF)Skull_skewer
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Hellscrag2002 07-06-2004 05:38 AM MDT | |
Since when has green Lego been so widely available?
I mean, in my experience of building Lego when I was younger, it was all red, yellow, blue, black, grey and white.
Just saying. ;)
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Bot40 07-06-2004 11:03 AM MDT | |
Map still shouldn't be that big. 1) you shouldn't intersect brushes in the first place and 2) textures should be compressed, preferably DXT1
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kurruppt 07-17-2004 02:34 PM MDT | Rating: 0.5 | |
The Legos was cool the layout sucked i think. i think u need to do a remake
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]OfC[Saint 02-02-2005 05:57 AM MST | Rating: 8 | |
Really good sniping map. Makes for good TDM. LOL that music cracks me up :)
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John DiFool 02-02-2005 11:25 AM MST | Rating: 2.5 | |
No bot pathnoding...bah...
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Sicko Teddy 06-20-2005 10:47 AM MDT | |
TO BOT40- are you blind or what?? how the hell he can compress his textures to DXT1 ? It is not a UT 2004 map!! LOL! its a UT 1999 map where there is no DXT compression! oh boy! looks like he never played it (or even looked at UT version!
to Squid-
you know- if you were wmarter- if you want a review- you have to press- REQUEST A REVIEW button on top! (before you start cursing at Nali City, and saying all sort of "^#*&)^$#*(&*%#".
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LiquidSteel 06-20-2005 05:44 PM MDT | Rating: 7.5 | |
I like this map. The only thing I would change would be to spread out a few more weapons. Other than that, I will keep it in my rotation.
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Kantham 06-21-2005 03:29 AM MDT | |
sup with the high rating ?
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CursedSoul1 06-21-2005 07:06 AM MDT | |
I can hear a certain DavidM turn around in his grave :p
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redfist 06-21-2005 04:07 PM MDT | |
Nothing against the map or whatever,but ut2004 (or ut) ,seems like people are gravitating to this type of level. Just completely ruining the game,big allways big,and ut2004 big allways big big big. Friend runs a server,big maps,even that AHK gang all big maps is what everybody votes on.
Oh like kegger party,the list goes on and on,then people put in the translocator wich also adds to all this noob gamer stuff.but if that makes em happy,oh well. And what gets me are these maps are easy to make,look trrible,play terrible,if I made levels like this i could only forsee zeros being posted. Even killbilly barn wich is kinda ok,but it's just mindless sniper or spam fest or hiding way off in some wall wich is masked by a nonsolid brush.
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Gnome and Sapper 09-06-2005 02:26 AM MDT | Rating: 7 | |
Although this is not the best map I've ever played...not by a long shot. I have to admit I rather enjoyed it. Still not sure have my bots were able to get around with absolutely no botpathing. Still not sure how this map turned into a 9MB download. But in all honesty, despite the fact the for this thing to be any good on a botmatch you have to adjust your bots accuracy to damn near max, I liked this map.
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Agent X 12-16-2005 03:24 PM MST | Rating: 1 | |
This level gets a 1 from me. The lego theme is kind of neat, but the weapon placement, map flow, bot pathing and default lighting is HORRIBLE. You know there is something wrong with a map when you need the impact hammer to get a sniper rifle. :/
Acid_Spudnik : Yes I can see it took work to get the legos the right size, but the author spent no time on the lighting, bot pathing, map flow, or weapons placement.
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Lexington 11-18-2005 09:47 AM MST | Rating: 4.5 | |
Sorry but i dislike this map... nothing news... nothing interesting... looking for a motiv to play it... motivation not found.
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Acid_Spudnik 11-26-2005 10:53 PM MST | Rating: 6.5 | |
never been a fan of the me-so-tiny maps...but Id be willing to bet that my friend caution is goin to comment on it v.v and no doubt over-rate it...even so..I give it a score based on screens so...yea...
To Caution: Caution..do you realize how much work had to be done to get em the right size?....being that Im a map maker in training..I would assume a lot..its more than just sticking a bunch of square brushes together......isnt it?.. rating remains the same
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[C:o:F]-54rum4n 12-18-2005 07:42 AM MST | Rating: 5 | |
It looks cool, but doesn't play so good. A typical ratmap.
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Cyrss's Female Dog 12-23-2005 07:58 AM MST | |
I don't mind Clan-type maps as long as they're an online-only vehicle.
It can be a good idea to upload something like this,but Lego maps are old hat now.
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KurtonTheMagician 05-17-2008 08:29 PM MDT | Rating: 6.5 | |
Next I suppose there'll be a map with huge Bionicles in it. Hehe.
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