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CTF-IG-Scafander | | Map Info |
| | File Name | ctf_ig_scafander.zip | Author | IVANGRAPHICS | Gametype | UT2k4 Capture The Flag | Date Added | 06-30-2004 | File Version | 1.00 | File Size | 1.19 mb | Player Count | 8 - 20 | Map Description | None | Review Rating | -- | User Rating | 6.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Doriz 07-01-2004 11:44 AM MDT | Rating: 7 | | It is a apart looking map and I like it. It has something of Hallofgiants but this is much better
edit:
Sorry i thought "apart" was a english word too :D I mean different from other maps. I never seen this theme in a CTF map or an other gametype. :)
| IVANGRAPHICS 07-01-2004 09:30 AM MDT | | Tnx :) but what does "a apart looking map" mean?
| DjRaziel 07-07-2004 06:09 PM MDT | Rating: 7.5 | | I enjoyed this map. It's very atmospheric, gives you the impression like you're in some kind of alien temple. The pace is a little slow, even in 10 players, but that's due to the fact that this map is big! The major inconvenience is the presence of the red fog. It gives red team players an advantage, they're better camouflaged. Change the color of the fog! Also, give the map a description. That's about it, I appreciate your effort. You try to come up with innovative maps (seen your UT ones too).
| sandorski 07-12-2004 06:54 AM MDT | Rating: 6 | | This is a nice looking map and it is reminiscent of Hall of Giants, but it lacks in one crucial way: Lack of paths to Flags. There is only 1 path to Flags and it takes awhile to figure out that. From memory, HoG had 4(or 5?) paths, 2(or3?) being Jumppads. This map could use a jumppad from below the flag to improve this situation. Bots get stuck at some ramps, trying to go on a path that causes them to run into a wall, especially irritating when they have the flag.
| Gul Dukat 07-12-2004 01:31 PM MDT | Rating: 5.5 | | Sorry, but I can´t confirm a HoG-feeling, which I liked a lot.
And this map is ... well ... TOO RED!!!
Bots really seem to have big problems in some areas. I had a bit fun playing though, but Scafander won´t stay in my map-rotation.
| Virax 07-12-2004 03:23 PM MDT | Rating: 8 | | Love the map - gameplay and ava are both very nice, though the fog is quite overdone.
| redfist 07-12-2004 05:23 PM MDT | | what about fair fog heh blue fog on one red the other i did not try map,just a silly comment
| Manticore 07-22-2004 03:59 AM MDT | Rating: 5 | | I agree with Sandorski re: gampelay pathing. And, in my opinion, although this map has an interesting look it's way too red.........
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