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CTF-Z1Eagle1 | | Map Info |
| | File Name | ctf-z1eagle1.zip | Author | Mattintosh | Gametype | UT Capture the Flag | Date Added | 06-10-2004 | File Version | 1.00 | File Size | 438 kb | Player Count | 8to16p | Map Description | None | Review Rating | -- | User Rating | 6 | Overall Rating | -- |
| No level screenshot available. | | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Mattintosh 06-10-2004 03:35 PM MDT | | Laugh at my n00b map. This was my first ever map release, way back in December 2001 (or was it January 2002? I forget).
Yes, I'm aware of the many problems it has. No, I won't be updating it for UT. There's already a UT2003 version on NC called CTF-Z1Eagle1-2003. I only posted this on on NC because the others in the set (CTF-Z1Moon2, CTF-Z1Manji3, and CTF-Z1Snake4) have been posted.
| Uncle_Bob 06-11-2004 03:52 PM MDT | Rating: 6 | | Simple but fun CTF! Architecture is mostly simple but effective, especialy the entrance to the red base! The bots sometimes run into one of the walls in between two fire thingys but generaly perfom well. I think its the best Zelda Dungeon! I did honestly find it fun, visualy not amazing but fun!
Edit:No I wont laugh at your noob map its actualy quite fun!
| outpt.co.uk 06-12-2004 06:43 AM MDT | | I didn't play it, because I wouldn't have fun on it (sorry). I like to see people getting inspiration from other places, but I have to ask what made you think that an old zelda dungeon would make a good map in the first place. I do like the sound of traps tho :)
Still, with a few maps in the series, I hope you learned a lot with UnrealED and use your skills to design a great map. Maybe you could make a great CTF map, with zelda influences, rather than basing the room layout and style on it. Good luck.
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