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DM-Outpost | | Map Info |
| | File Name | outpost.zip | Author | nELs0n | Gametype | UT2k4 Deathmatch | Date Added | 06-15-2004 | File Version | 2.00 | File Size | 5.03 mb | Player Count | 2-12 | Map Description | my first map for ut2004. it's got an outdoor and indoor part. the indoor part consists of 3 rooms all linked up. the outdoor part gives plenty of room for some 'hide and seek'-action. super pickups (u-damage, keg o'health, super shield) to be found indoors and outdoors. made some changes now - especially concerning the performance problems. check it out! have fun! | Review Rating | -- | User Rating | 6 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Doriz 06-06-2004 04:22 PM MDT | Rating: 7 | | Nice map. I like the outdoor and indoor combination...
Few Notes:
Was it your intension to leave it as a Last man standing game? Why does the moon shines if it raines Some lighting is too bright.
But overall nice map dude :)
| OLDMAN(CO30) 06-06-2004 05:52 PM MDT | Rating: 7 | | Not bad wish you would have made the sandbag implacements with peep holes also and a nice sniper rifle, that would make for some fun storming the bunker with only a peep hole to to take out the sniper as he takes you out.
| Manticore 06-07-2004 10:50 PM MDT | Rating: 5 | | There seems to be some performance issues with this map. It's a bit laggy indoors and in the tunnel you can almost hear the computer take a deep breath as it prepares to load up a reduced framerate when you run inside ........
It's a bit of shame as the layout of the map is o.k. and playable.
Additional comment: There's a moon.....!?!
| sandorski 06-07-2004 11:29 PM MDT | Rating: 6 | | The Polycounts were quite acceptable, reaching just shy of 60k. I thought the Interior looked ok, but not great(btw, 1 light is on the floor rather than hanging on its' cable). The Outside really looked nice.
| andyB 06-16-2004 09:38 PM MDT | Rating: 5 | | Not a bad map, but it is a little sparse.
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