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XMP-BeachAssault2antimine | | Map Info |
| | File Name | xmp-beachassault2v73antimine.zip | Author | ...AndRelax | Gametype | U2 eXpanded MultiPlayer | Date Added | 06-06-2004 | File Version | 1.00 | File Size | 5.53 mb | Player Count | 8-12 | Map Description | This is an XMP map with uneven sides - Blue's ship is hovering in one end as its team makes an assault on the Red base, which nestles in the other end. Before the game begins, the Blue ship drops five teleporters nearby, which form the entry points to the blue base. BeachAssault2 is an attempt to move away from symmetrical maps, which while fair, don't make much of a story. Both the base and the ship have their own generators, but there are two more outside, which are more powerful. Red team have heavy vehicles, while Blues have Raptors, which drop from the ship on demand.
This version of the map is based on the BeachAssault2 that was released on the excellent ALIENPOD XMP MAP PACK, but with small areas around the teleports where it's impossible to place mines. this makes the blue base much easier to get in and out of, making gameplay faster.
To run this on a server you must copy the supplied batchfile to your u2xmp/system directory and run it - it validates the code with the host server. You don't need to run it to play as a client, or to just view it.
Thanks go to ChipV2 from the Atari forum for his code to make ladders, splashy sounds and vehicle movers, and for lots of technical help. The fellow really knows his onions - His site is here. Thanks to fireball for betatesting and enthusiasm, and jolly well done to Cazabon for her vocal talents.
| Review Rating | -- | User Rating | -- | Overall Rating | -- |
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| | | Review |
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| | Map Comments |
| Kaithofis 06-08-2004 05:23 AM MDT | | First map that Sandorski and Matnicore HAVEN't commented on. And that only because they don't own a copy of Unreal 2, I reckon
| Sicko Teddy 06-18-2004 03:43 PM MDT | | ANYTHING 'BOUT THE MAP?? I feel bad for the AUTHOR that he made a map and noone look at it.
EDIT YEY! SCRENYES ADDED- HOoRAY!!
| MassChAoS 06-08-2004 10:45 PM MDT | | Well, I add that Unreal 2 doesn't support level screenshots (such as the rest of the unreal games we support here, so that is why there is no screenshot. We're working on it... :)
| X22887 06-09-2004 03:21 AM MDT | | Take the shot in ed then...
Seriously, if you have enough of your wits about you to use UED you can get a screenie...
open ed adjust camera press print screen open photo shop(or ms paint) click new edit=>paste crop to 512x512 save as myCrapScreen.jpg upload done
:)
| ...AndRelax 06-18-2004 07:23 AM MDT | | screenies added :)
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