NaliCity
HomeMapsServersForumsMy NaliSubmitChatLinks
Thu, November 21, 2024
Latest Additions
Latest Reviews
Latest Comments
UT Color UT UT2k3 color UT2k3
U2 UT2k4

NaliCity Mothership
65.39.251.19:7777

Search

-Game-

-Map-



Advanced Search

Menu



more...
more...
more...

Welcome to Nali City
Register | Login


CTF-BT-Peaceful 
Map Info


 
File Namectf-bt-peaceful.zip
AuthorTheChance
GametypeUT Capture the Flag
Date Added06-02-2004
File Version10.00
File Size755 kb
Player Count8
Map DescriptionA peaceful yet difficult bunnymap containing a lot of obstacles familiar to CTF players :) In this map bunnytrackers do not have to die and start all over again! =)
Review Rating --
User Rating9
Overall Rating --

 
Review


No review currently available for this map.
Click here to request a review of this map.

 
Map Comments


EvilSwanky
06-04-2004 10:20 AM MDT
 
Erm... No.

Yoni
06-05-2004 01:57 PM MDT
Rating: 9 
Ok, this map just rocks, the layout and architecture might be not great but in BT ((BunnyTraCK) not BunnyTrap) it isnt about the brushwork/architecture and stuff at ALL!
BT is about having skills and teamplay.
This map is my favorite BT map.
Don't respond n00bish bcoz u can't finish it.
If you can't ur just a n00b. :/
Every iCTF player would think this map is great, I think. It has tricks of many general/original CTF maps in it. I'd really say this map is worth a try.
Tho the brushwork isnt all in BT I rate this map a 9 for the sloppy brushwork. Could have be a bit better. If this was a CTF/DM/DOM/AS map with this brushwork I'd prolly give it a 1 already. But this is BT guys, if u never play BT then just don't comment tbh.

Great job and idea TheChance ;)

TheChance
06-05-2004 09:44 PM MDT
 
Thanks for the comments, guys.
I guess this is what you'd call a bunnymap where I spent more time on gameplay than on eye-candy :)
As for the durations;
- only 10 minutes for the map-guide (Playtesting a map with many people can be beneficial in many ways ;)
- ~6 hours to create the map into functional state (beta, no eye-candy)
- another ~6 hours to finalize the map (with eye-candy)
- and yet another ~6 hours to wipe out a reoccuring UnrealEd bug :P
I wanted to get this map done for the gameplay (to have fun! :) without wasting too much time.
And I totally agree about both the brushes as well as the visual detail, but that wasn't the point anyway ;)
When I saw some BT maps I was surprised nobody made a map like this, so who would be better to make such a map than someone who actually bunnytracks (utilizing the obstacles) on the original CTF maps in the heat of the battle! :D
Thanks for reading (and playing!) ;)



About Nali City | Staff | Contact Us | Report an Error | Privacy Policy
Become a Reviewer | Review Schema | Stats

Copyright © 1998-2024 BeyondUnreal, Inc.


PHP/Coding by MassChAoS, Iridium, Varpu, and Yoda.

Website design by Olento. Modified by MassChAoS.

NC3 concepts and ideas by the NC3 community,
MassChAoS, Varpu, Yoda, Bangout, and Luquado.

NaliCity founded by QAPete.