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ONS-DonkeyIsland 
Map Info


 
File Nameons-donkeyisland.zip
Authorpapa
GametypeUT2k4 Onslaught
Date Added06-02-2004
File Version1.00
File Size2.44 mb
Player Count8-16
Map DescriptionNone
Review Rating --
User Rating4
Overall Rating --



 
Review


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Map Comments


sandorski
06-02-2004 05:12 AM MDT
Rating: 6 
A pretty good ONS map, but it seems rather dark in spots leading to frustration or even death. The bots also had issues at the Red Base, jumping in and out of vehicles, otherwise they seemed to work real well.

The first PowerNode outside the Red Base was also rather irritating. The Node itself was ontop of a structure that requires a jump to reach, add in the darkness and it may take several tries to get to it. All other Nodes seemed well placed though.

Sicko Teddy
06-02-2004 04:22 PM MDT
 
One question...
Are there any donkeys?
:)

Manticore
06-04-2004 01:41 AM MDT
Rating: 6 
Unfortunately this map must be using hardware rendered materials for some shaded foliage because that old default texture is back. No fallback materials.

Shame as it seems to be a reasonable ONS map.

The cave system in this map appears to mirror closely the layout of the caves in CTF-Moondragon.....

EvilSwanky
06-04-2004 10:18 AM MDT
 
Lemmeee think for a moment...


Ah! Inspired by the old Donkey Kong Country games? It doesn't look like any of the islands... though it would have been a nice Idea.

MurkOx
07-11-2005 07:16 PM MDT
Rating: 0 
a very simple map! the main problems could have been the lost resorecs;
1.CubmapAW-Cubes.Cubes.MesaEnv2
2.CubemapAW-Cubes.Cubes.PS_Cube
3.TexEnvMapAW-Cubes.Cubes.SunC
4.& there were several other files that could not be found as well.
5.the main island mesh looks like a dxf.couldn't possibly be optimized.
6.Though the optimise build settings were set correctly. I was left looking at something my eight yearold brother had assembled.
Regards,
MOx.



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