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ONS-DonkeyIsland | | Map Info |
| | File Name | ons-donkeyisland.zip | Author | papa | Gametype | UT2k4 Onslaught | Date Added | 06-02-2004 | File Version | 1.00 | File Size | 2.44 mb | Player Count | 8-16 | Map Description | None | Review Rating | -- | User Rating | 4 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| sandorski 06-02-2004 05:12 AM MDT | Rating: 6 | | A pretty good ONS map, but it seems rather dark in spots leading to frustration or even death. The bots also had issues at the Red Base, jumping in and out of vehicles, otherwise they seemed to work real well.
The first PowerNode outside the Red Base was also rather irritating. The Node itself was ontop of a structure that requires a jump to reach, add in the darkness and it may take several tries to get to it. All other Nodes seemed well placed though.
| Sicko Teddy 06-02-2004 04:22 PM MDT | | One question... Are there any donkeys? :)
| Manticore 06-04-2004 01:41 AM MDT | Rating: 6 | | Unfortunately this map must be using hardware rendered materials for some shaded foliage because that old default texture is back. No fallback materials.
Shame as it seems to be a reasonable ONS map.
The cave system in this map appears to mirror closely the layout of the caves in CTF-Moondragon.....
| EvilSwanky 06-04-2004 10:18 AM MDT | | Lemmeee think for a moment...
Ah! Inspired by the old Donkey Kong Country games? It doesn't look like any of the islands... though it would have been a nice Idea.
| MurkOx 07-11-2005 07:16 PM MDT | Rating: 0 | | a very simple map! the main problems could have been the lost resorecs; 1.CubmapAW-Cubes.Cubes.MesaEnv2 2.CubemapAW-Cubes.Cubes.PS_Cube 3.TexEnvMapAW-Cubes.Cubes.SunC 4.& there were several other files that could not be found as well. 5.the main island mesh looks like a dxf.couldn't possibly be optimized. 6.Though the optimise build settings were set correctly. I was left looking at something my eight yearold brother had assembled. Regards, MOx.
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