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AS-Faster-than-Death | | Map Info |
| | File Name | as-faster-than-death.zip | Author | bin | Gametype | UT2k4 Assault | Date Added | 05-29-2004 | File Version | 1.00 | File Size | 1.75 mb | Player Count | 10-20 | Map Description | So you think that you are a fast driver? realy fast? even faster than death well then prove it :)
The map is up and running on cadAver's server ip 194.17.45.73:22000 | Review Rating | -- | User Rating | 5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| SLT^Frase 05-31-2004 05:48 AM MDT | Rating: 6 | | Well, I'm truely sick of those Scorpion/Hellbender races so its nice to see a change like this with a level with a lot more landscape. The lighting looked strange in places and the skybox was too small because the stars looked too close but overall yeah I liked it. Could've done with just a little bot support but I guess it will only really get played online anyways, thankyou for making it & good effort.
Added - Don't worry about the ones who diss it mate, they're giving constructive criticism but just saying it aint an assault map is bollucks really, there's lots of different forms.
| sl1m 05-30-2004 08:30 AM MDT | Rating: 10 | | yo! enother cool AS map!! I like map's like AS-Junkyard, with cars, so this map realy cool! Nice work bin!
| sandorski 05-31-2004 03:44 AM MDT | Rating: 3 | | I was hoping this was going to be an Assault Map, but it isn't. I suppose technically it might be, but driving up to a poorly Defending Point doesn't qualify IMO. Basically this Map is a Stunt or Racing Map with some Jumps and tricky spots added in for variety. Not bad in that sense, but not possible against Bots which do nothing more than Enter/Exit the Vehicles.
Another Con is the Terrain Texturing which is rather repetitive. Not excessively tiled, but all the same. Could use some variety there.
| SilverHairDevil 06-15-2004 11:06 PM MDT | Rating: 5 | | Bot pathes exist?
| Mainform 06-22-2004 07:36 AM MDT | Rating: 4 | | A good concept, but unfortunately, it's poorly executed. Firstly, the bots don't seem to do anything ... Looking at in in UE, you have placed bot and road paths, but the bots don't seem to follow them. I did hear the bots starting up the scorpions after I'd left, but none following me. None of the bots on the enemy team even left the starting point, let alone finish the first objective.
The terrain could do with a bit more variation. It got fairly dull to look at after a while, with not much other than the odd tree or building here and there. I don't know if it was just me, but I also noticed the ground would occasionally flicker in and out of view. All of it. I'd be driving in mid-air over lava. I've noticed in other maps that I'd occasionally get brushes and textures vanishing out of the blue, but this was just bizare. Once again, that might have just been me.
Had the bots actually done something, this would have been worth looking at, but unfortunately, that really killed the map's playability. A good concept nevertheless, though.
| Kirgon A.K.A Supa_Sniper_Master 07-08-2004 02:03 AM MDT | Rating: 4.5 | | neh don't like it.Doesn't totally sucks but it is a very boring map.
| Moriyosi 09-05-2004 04:00 AM MDT | Rating: 4 | | THE GOOD:
Something Different. Faster-than-Death is an objective-based race map, with attackers attempting to clear checkpoints while the defenders try to stop them. The concept isn't bad by any means; unfortunately...
THE BAD:
An Underdone Affair. ...nothing about the map is particularly impressive, neither from an aesthetic nor technical standpoint. Architecture comes across as half-finished, while the environment - texturing included - is simply repetitious, with nothing indicating any particular UEd prowess. Lighting is similarly plain, while the objective setup is rudimentary at best. No effort has been made to put together even a basic briefing.
Bot Support. No offline play on this one. Bots steadfastly refuse to have anything do with the Scorpions, making it impossible for the attackers to progress.
THE VERDICT:
Not much joy here. Those looking for another venue for online vehicle stunting will undoubtedly get their kicks out of this one, but as an actual Assault map, it falls well short of the mark.
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