NaliCity
HomeMapsServersForumsMy NaliSubmitChatLinks
Thu, November 21, 2024
Latest Additions
Latest Reviews
Latest Comments
UT Color UT UT2k3 color UT2k3
U2 UT2k4

NaliCity Mothership
65.39.251.19:7777

Search

-Game-

-Map-



Advanced Search

Menu



more...
more...
more...

Welcome to Nali City
Register | Login


CTF-BT-Madrigal-v2 
Map Info


 
File Namectf-bt-madrigal-v2.zip
AuthorYoni
GametypeUT Capture the Flag
Date Added05-17-2004
File Version2.00
File Size2.87 mb
Player CountUnknown
Map DescriptionNone
Review Rating --
User Rating --
Overall Rating --

 
Review


No review currently available for this map.
Click here to request a review of this map.

 
Map Comments


Torn_Agressor
05-19-2004 01:56 PM MDT
 
nice map for bunnytrack, but im crap so i never capped :P

compile you meshes with meshmaker into the files

wtf.u for example

now go into unrealed and type:
obj load file=wtf.u package=mylevel

then you can now delete the u files

Nahand
05-16-2004 08:18 AM MDT
 
Bunnytrack ? DeFrag?

XepptizZ
05-18-2004 10:22 AM MDT
 
I've tried with as well as without BT, it won't work. I can't get to the flag because of the fence. And when I finish the course I end up jumping on the kicker going nowhere. It got so bored I started impacthammering my own bots in the slime. Your CTF-Xizlor looked way better to.

I need some help, I've got some .3d meshes lying around but how can I put them in a .u package???

Sicko Teddy
05-18-2004 11:10 PM MDT
 
GO GET THE "MESHMAKER" :)
I use that thing to put some of my meshes into game.
one bad thing is that every mesh are packed into .U pack alone ! GRR , but the mesh is imported pretty well with alittle texture shift (hard to notice!)

Ironblayde
05-19-2004 08:11 AM MDT
 
A devilishly tricky BT map, but with tons of BSP holes and lousy visuals. I'm not going to rate this just because the objective of a BT map is so much different from the criteria I'd normally use.

Sicko: I'm not sure about this as I haven't played with it much myself, but I think you should be able to import a deco mesh made with MeshMaker into your MyLevel package so you don't end up with a ton of .u files.



About Nali City | Staff | Contact Us | Report an Error | Privacy Policy
Become a Reviewer | Review Schema | Stats

Copyright © 1998-2024 BeyondUnreal, Inc.


PHP/Coding by MassChAoS, Iridium, Varpu, and Yoda.

Website design by Olento. Modified by MassChAoS.

NC3 concepts and ideas by the NC3 community,
MassChAoS, Varpu, Yoda, Bangout, and Luquado.

NaliCity founded by QAPete.