nightshadow 05-14-2004 09:01 PM MDT | Rating: 7 | |
nice visuals. nice placements. my only serious beef was the lack of terrain variety. there's nothing but valleys :( but overall, very good.
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sandorski 05-14-2004 11:18 PM MDT | Rating: 8 | |
Lots of vehicles, very convincing environment, I like a lot.
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[WoD]Mephisto 05-15-2004 01:42 PM MDT | Rating: 9 | |
wow, the author did a great job on this one. its a lot of fun to play and looks awesome. there's plenty of vehicles, so i never had to walk. and thats good, cuz this map is too big to walk. i like all the small walkways that you can take to go around the action and sneak up behind the enemy's back. bots play well too.
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OLDMAN(CO30) 05-15-2004 02:38 PM MDT | Rating: 9 | |
Liked it very nice.
I have a request make a smaller version and make it a Death Match, I thought the grass and the ledges made for some good snipping, setting up in the ledge / trees with a sniper rifle ouch that be fun.
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_Reciprocity 05-15-2004 05:50 PM MDT | Rating: 6 | |
Looks awesome but the grass meshes are way overscaled. The grass occludes your vision and so badly that it almost discourages any sort of ground combat. There are too many mantas. I'd like to see some more variety with vehicles. The path ways are too narrow. You'll often be bumping into the walls while skimming along with your Manta. The node setup is messy and more frustration than it is fun. But again, looks awesome.
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kingmango 05-16-2004 07:23 PM MDT | |
I can't find the file. I'm getting 404s... Want to give it a try as I am a semi regualr visitor to the Tuolumne area and I like the name.
HOLY FUCKING SHIT WHY CANT I DL THIS MAP!!! I get a 404 at jet stream, filefront just takes me to the homepage (yes i clicked on the right side) and the ftp sites won't load...
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hunter 05-16-2004 05:50 AM MDT | Rating: 4 | |
I love how it looks, but polys are on average around 150,000. pretty much unplayable on lower end machines.
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DBlue135 05-16-2004 10:32 AM MDT | |
Dude, I don't think you should give him a bad score because your particular machine can't play the map. Now, if it's so complex that nothing without an x800 can run it, then that's a different issue.
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grimm039 05-16-2004 05:52 PM MDT | Rating: 7 | |
It's a fun map, but it seems like the overhangs should lead somehwere instead of just the mountain. If there were a way you could access every node on foot through tunnels in the mountains, that would make this map great. They wouldn't even have to be complicated tunnels, just a way off access and giving the overhangs a use.
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Manticore 05-17-2004 08:29 PM MDT | Rating: 7 | |
Decent onslaught map with a few vehicular problems. Mainly it isthe tank which spawns at one node. This is useless as the tank can't leave that particular valley as it is impossible for it to negotiate the steep terrain that the bots and other vehicles use.
These elements of the map could have been better thought through. I guess the terrain is supposed to have an 'alien' type look to it....
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Gargorias 05-17-2004 06:55 PM MDT | Rating: 3 | |
Very poor terrain work.
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Draco 03-21-2005 05:00 PM MST | Rating: 9 | |
Great map...
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