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DM-1on1-Static 
Map Info


 
File Namedm-1on1-static.zip
Authorslaskan
GametypeUT2k4 Deathmatch
Date Added04-27-2004
File Version1.00
File Size865 kb
Player Count2-4
Map Descriptionthis is second map i release public but its my first map i started on. I made it to learn the basics in unrealed
but i thaught it was really fun so decided to release it to


its a very simple map (a fregfest map), but pleas dont shredd the map into small peases and throw it in the wastepaperr bin bcuz there is actually ppl who likes this kind o map. I am happy to get feeback on it

i first made it 2k3 but now its 2k4 no big fixes jus minor lighting
========================================
someone said that there was a fan standing still well thats a lie huh atleast i dont have that bug and the guy who tested it didnt c that
Review Rating --
User Rating6
Overall Rating --

 
Review


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Map Comments


sandorski
04-27-2004 09:59 PM MDT
Rating: 7 
This map is better than I expected.

slaskan
12-05-2004 04:29 AM MST
 
thanx :)
i never thaught i was gonna get higher than 5

did anyone of u see the skybox or did u just c the water texture in the hole in the roof bcus i had some skybox problems when playing this online

be sure to dl DM-zeto 2k3 to so i can hear what u think about it
EDIT
genocide
EDIT, again
the whole meaning with the map is to use the middle as effective as possible and i thaught that the map would be lame as shit if u could for an example teleport to the other side it would make it borin the meaning is to sneak up to the whole and for an example flak the other or to dodge out and snipe him...
EDIT fir 3:d time

reciprocity
u say that u have to firs get a weapon and then get to the middle but u start almost on a weaponbase sa i dont know y u say that, but yeah that green water tex is pretty uggly im gonna change that!

capone
04-28-2004 07:39 AM MDT
 
Screenshot looks ...bad.
Is there any better view place in the map?

Ogge
05-02-2004 08:52 AM MDT
Rating: 9 
man you are just getting better and better i love your maps. But this is the best of them all. Thx man and that guy capone or what his name are are a damn pussy how dont know anything i will kick his but some day. Well looking forward to the next map.

Genocide8472
04-30-2004 08:04 AM MDT
Rating: 6 
Very pretty map man but I think it would be better if you could pass from each of the four rooms without having to go through the middle.

gj.

Sicko Teddy
05-02-2004 02:16 PM MDT
 
riiigh!!! Mangan It is a good map ! But you are also Slaskan ! Well, I never thought that you will do such a low thing as rating your own map!!! ayayay :

This map is good , and worth of being kept. but this act is a nono ..

_Reciprocity
05-02-2004 04:19 PM MDT
Rating: 4 
So basically what we have here are four rooms connected by two corridors in a cross fashion decorated uninterestingly by meshes. The entire thing hovers over a bright green liquid surface that emits it's own bright green light making the lighting look pretty eeeuuu..
The flow sucks as you have to go down a corridor, get a weapon, and come back down the corridor for a frag provided you don't get fragged first in the process.
In one of the rooms, there's a stationary fan. Under it, there's a rotating fan's shadow. Little errors like these ruin the immersion and versimilitude of the map.
The texturing gets the job done but doesn't do anything to break up the boring grey feel of the map.

Manticore
09-14-2004 04:33 AM MDT
Rating: 5 
This is your second map as far as I know. In my opinion it's still the best looking map you've done of the three.

The lighting, meshes and textures are pretty cohesive. You seem to like doing small 1/1 maps, and again here the default player load is too high for the layout. It's really like a small version of a VSK-Warzone type layout.

Perhaps you should try for a bigger map in another gametype now. Keep it up.......



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