MassChAoS 04-21-2004 12:57 PM MDT | |
To the author: You don't need 28 screenshots in a zip of your map. Its ridiculous.
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Ironblayde 04-21-2004 02:39 PM MDT | Rating: 0 | |
Dear gods. Screenshots account for over 98% of the size of this archive. If you're thinking that such an act of lunacy is probably indicative of the quality of the map, you're absolutely right. It's not just bad, it's a crime against humanity. Don't waste your precious time and bandwidth as I did mine! There's still time for you! Run, you fools!
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Obi-Wan 04-21-2004 03:23 PM MDT | |
rofl
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Fliegenklatsche 04-21-2004 05:02 PM MDT | Rating: 0 | |
It's a darned cheek to offer this crap for downloading. Not only the 27mb, but also the rubbish of map.
:((((((((((((((((((
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concrete 05-08-2004 05:06 PM MDT | |
well the most brutal amusement park rides always have the longest lines ;)
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Vertigo 05-10-2004 11:33 AM MDT | |
omg, that sshot is huge!!! lets write SCOCv2 eh?
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Manticore 05-11-2004 06:40 AM MDT | Rating: 0 | |
Alas, Ironblayde's warning arrived too late...... the end.
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LordZaros 08-29-2004 04:54 PM MDT | Rating: 0 | |
This is a special case, so I will allow myself a bit of mispelling and swearing.
D00D WHYD U PUT 28 DAM SCREENSHOTS INTO THE MAP?!?! the map is small enough... i think 2 screenshots woudl be sufficent for the entire thing......... gah people DLing this map will cost u:
1) Time 2) Beyondunreal's bandwith 3) A lot of anger once u see how crappy the map is
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redfist 04-11-2005 04:38 PM MDT | |
You mean theres a pile of fileage of screnshots ,but we don't get to see one on nali,aaaaaaaaagh 27meg,nali should definitly make it a new law here (only jpg and a max of 4 or somthing like that)I aint downloading this,cause curiosity aint killing this cat this time. So hows the map? Go try his other one.for ut.
I think the seventh bullet hit Mr.Prophet in the wrong area hehe.
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nnock 09-04-2004 01:43 PM MDT | Rating: 1 | |
Arg-g-g-g-H!!! ... reeks of n00b! :- A bunch of stuff placed at random.
Gave the map a '1' because it opens at least.
The builder definitely needs to open some top rated maps and take some notes.
... 'nNock (f.k.a. LXIXGTO)
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Shao 09-04-2004 02:49 PM MDT | |
Is Useless to put like 28 screenshots man!!!!
Damn it! what do you think here a Screenshot competition!?
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CyMek 12-09-2005 06:28 PM MST | |
Soory If I misspell some stuff, I gouged out my eyes after I saw the map.
man, I wish my maps got this much attention....
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Dark_Bird 04-10-2005 06:08 PM MDT | Rating: 0 | |
when i calmly opened this map, to see if i could atleast get something good out of it, I said...
AHH! MARIO! MAMA MIA! KILL ME! PLEASE! I BEG OF YOU!
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souldividersjosz 04-10-2005 09:28 PM MDT | |
He's a bit late with his April Fool's joke
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w0rf 04-11-2005 09:39 AM MDT | Rating: 0.5 | |
I think giving him a solid zero is just far too harsh.
I mean, the author DID get the gametype correct in his setup...
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Vipermx 04-13-2005 12:35 AM MDT | |
?! ... we'll need to put him a 10 points because he could open a UnrealEd window... - this man is realy crazy - I had been downloading this dam map for a half our .... !
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gk 04-16-2005 07:51 PM MDT | Rating: 0 | |
me too.. ^^
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Kanerix 04-28-2005 03:02 PM MDT | Rating: 0.5 | |
Honestly, a cube with random weapons in it would have played better than this. Large downloads don't bother me with my 4mbit/sec, so I gave this map a shot to judge it on the value of the map as it is and not because of the screenshots within the archive. Well, my rating pretty much says it all. Has this guy ever heard of proper texturing before? The textures are so bad and warped that it often looks like a rendering error with your video card. The bots only stay in one "room" and the rest of the "map" is left alone. It looks like some sort of underground tunnel thing may have been the inspiration for this. There are many random or misplaced objects including very small planes and very large wrecked cars (like, the cars are twice the size of the planes). This map just doesn't flow. Realistically, I don't see how anybody could consider playing this recreationally. Sorry, dude, but you should really work on your map a little more before releasing it to the general public.
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Tresset 12-09-2005 10:48 PM MST | Rating: 0 | |
Better than what I could come up with, only because I can't use the editor. This would be one of the first things I would do, but to release it? It is useful as a test map for those who can't use the editor, but that doesn't account for much. You're lucky that I am creative or you wouldn't get this point. On second thought, other maps can be used for that so you lose your point. And WHY the screenshots? You took about 7 shots of the same room. Do you think someone is going to look at them and think: "Wow! Dis guy bæ soo0o goood? I wish me has hims skills%"? Well, people are going to: 1. Not look at them. 2. Look at them and dump the map instantly. 3. Look at them and think: "This guy is so weak he has trouble keeping up, even while cheating" 4. Look at them and think: "This guy is so weak he has trouble keeping up, even while cheating" and then dump the map.
He didn't give Nali a screenshot because he knew people would go through the above steps without wasting their time and badwidth downloading the map. He is not an idiot, I'll give him that. You have my sympathies. I tried to look on the psitive side for you, but I thought better of it.
(Just in case some of you are sensitive, I am NOT suggesting that people with poor english skills are stupid, nor am I insulting them in any way. I am only playing on the fact that if you are stupid enough to have the suggested view on the screen shots you are likely too stupid to understand english very much. If you thought this explanation was nessesary, then you need to lighten up and enjoy life a little.)
Fuzz, what you realy need to work on is being more creative, and that is something that there is little we can do to help you with. I know that, even if I knew how to use Ued, I would not have enough creativity to make even a decent map. If a child knew how to use Ued like some of the great mappers, that child could easily out do them because children are so creative. I won't give you an over inflated score just to encourage you (I learned my lesson, Fordy.) because I must still think about the people that downlowd the maps, but I will encourage you with my words. You have achieved far more than I could have by figuring out the editor; now all you need is a little more practice, and a lot more creativity.
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Wesley "Boreas" van Dijk 12-10-2005 01:00 PM MST | Rating: 1.5 | |
To the admin:
I pretty much agree with Deathbliss here. I must be completely honest: When somebody submits a cube with a playerstart, I feel no need for constructive critisism, but with maps like this, at least the author gives it a try.
About the map:
Take a look at a few other DM maps. Just forget about the movers, blocking volumes, antiportals etc. they will only confuse you. Start with thinking of a theme you will work with. Plan a little of your map, such as the main rooms. Think about connectivity, multiple ways to reach different areas. Be more subtle with light coloring. Place static meshes in order to support your theme, not randomly. And most of all, good luck!
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demonicknight 01-01-2006 04:49 AM MST | Rating: 1 | |
No offence author,theres no need to spam a crapload of screenies in the readme.And the map..1/10. That should explain everything.
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goldfenix 01-01-2006 11:48 PM MST | Rating: 0 | |
(I dont know why my comment was removed but I guess I'll try again...)
Map is very disturbing. Should not have sent it unless it was a bit better, in other words it was very amatuer. Try finding a theme, instead of using random content. (The giant manta chair is just taking it too far!) Design a layout, instead of using crappy tunnelish halls. When you find a theme, your theme will help prevent you and help you decide better and what actor classes you are going to use, like statics, textures, meshes, etc. this is just a random amatuer jumble of things that can be done using UED. Try better next time. Don't need that much screenies. I think 3 is too much, but this?! Woh!
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FreedomSR 01-02-2006 12:15 AM MST | Rating: 0 | |
wow i'll come back with my comments later.
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