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DM-1on1-rachelRE 
Map Info


 
File Namedm-1on1-rachelre.zip
AuthorTheseus314
GametypeUT2k4 Deathmatch
Date Added04-11-2004
File Version1.00
File Size1.66 mb
Player Count1 on 1
Map DescriptionThe level is a small 1on1 level. It's pretty simple, and is a cleaned up version of an UT2003 map I made ages ago.
Review Rating --
User Rating6
Overall Rating --



 
Review


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Map Comments


D-7
04-11-2004 05:56 PM MDT
Rating: 6 
Not bad! At some places it feels sooo empty... Needs more detail, and a visually more interesting theme. And spawn points could be tweaked, too. Too bad I cannot trickjump, I suppose there are some areas that take advance of trickjumps.

sandorski
04-12-2004 12:23 AM MDT
Rating: 7 
I liked it, not too fancy, but not too plain.

Solarman: 3dbuzz.com has video tuts, from what I understand they are the same tutorials that are included with the dvd version. Even with the cd version UnrealEd 3 and Maya PLE is included(look on cd #6 for Maya). There are lots of Tutorials for UEd out there and the Maya version included with UT2k4 has some very good step by step tutorials of its' own.

Solarman
04-11-2004 10:15 PM MDT
 
I'm writting to just say I would like for som MAPER re due a map I realy liked in reg UT but do it for UT 2004 called "A REAL Peiramid" this map is a fun Death Match map. I wish I was good with the editor to build it myself but i didnt get the DVD copy of ut2004.
it's not out again till mid May I think. Well if this can be done....thanks :)

Manticore
04-12-2004 08:26 PM MDT
Rating: 5 
Downloaded it yesterday and played it and now I can't really remember anything much about it that leaped out and grabbed me...

Can't remember anything negative about it either....

Additional: Now I remember. There is a supporting pillar that is being rendered with the old default texture for the engine. Perhaps this is a hardware brush that isn't supported by my graphics card. Either that or there is a missing texture pack.

This was happening a bit with UT2K3 too as some mappers don't include fallback textures for some of their use of hardwarde brushes. It has even happened with some of the official release maps for UT2K4 that a mesh or mover (or something) doesn't seem to be rendering.

I hope mappers consider the less fortunate gamers who don't have the latest in graphics cards by including fallback textures where necessary. Default textures can really ruin your gameplay experience...



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