Manticore 04-11-2004 07:07 AM MDT | Rating: 9 | |
Brilliant CTF gameplay; same as the UT2K3 version.
Really demonstrates the foliage rendering power of this UT2K4 engine.
A seriously atmospheric map. It should be map of the month; or something....
However; the bots are a bit stupid and can't use the lifts or the climbing ropes and tend to get stuck underground. Could do with a bit more pathnoding....
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NozzeM 04-11-2004 12:01 PM MDT | |
Thanks for your comment :).
They actually use the lifts quite well now compared to the ut2k3 version. They don't bug that much anymore. As for the ropes, yes they do get stuck there at some times.
The problem is that it's a hell to path this map, mainly because of the size and bots simply aren't to smart with ladders :).
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Shadowlurker 04-11-2004 05:58 PM MDT | Rating: 6 | |
Heh, it's nice to see a little unreal feeling being put into a map.
As it is, and this goes for the vandora thing too, I seriously hope you get the rock textures sorted. It's horribly stretched and sucky atm, and ruins the map. The Nali house is also near enough ripped directly from unreal, and god it needs updating. The waterfall could look more convincing, maybe a texture and the particles instead of just the particles.
Gameplay sucks, but thats not the idea of this map.
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sandorski 04-11-2004 07:39 PM MDT | Rating: 6 | |
Too dark, looks like a nice map, but I found myself lost most of the time.
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SilverHairDevil 06-15-2004 10:48 PM MDT | Rating: 9 | |
You're just like me. We both want to make Unreal 1 style maps. We both like large terrain maps. The only difference is that you're a much better mapper.
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Draco 07-08-2004 05:27 PM MDT | Rating: 10 | |
This map was my favorite at 2k3.
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)Hidra( 08-13-2004 03:04 PM MDT | Rating: 8.5 | |
let me try it
its awesome but very big
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Jakka 08-13-2004 03:36 PM MDT | Rating: 8 | |
This is the way mapper must think!!! Don't make such "Fast create a map, and be cool" Maps... Look at this stuff it's good, it's from UT2003 but it's good and that's what I like, STOP CREATING UGLY SMALL MAPS WHITOUT ANY DETAIL...
Good map, Good Work...
(Guys don't rate to high)
EDIT: the comment under me:
True, nut play it with much players and look for more ways to their flag it is nice after a while
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nylevefalls 08-13-2004 02:11 PM MDT | Rating: 6.5 | |
too large...
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Shao 08-13-2004 06:35 PM MDT | |
whatever...
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Doriz 08-13-2004 07:12 PM MDT | Rating: 8 | |
Really cool map! Even high frame rates for a level that 50 MB is.. Only complain that the lay-out a little "very" is.. However I realy liked the music and the skybox
"This is the way mapper must think!!! Don't make such "Fast create a map, and be cool" Maps... Look at this stuff it's good, it's from UT2003 but it's good and that's what I like, STOP CREATING UGLY SMALL MAPS WHITOUT ANY DETAIL..." WTF..go make make a map yourself in one time that has this incredible detail and good lay out ( i mean that positive :))
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kaosdotrox 09-02-2005 05:18 PM MDT | Rating: 1 | |
This one rivaled Amoude for one the .rox clans least favorite maps. There was a general dislike for the underground. I think pbVax.rox said it best when he said it should be two maps, one up, one down.
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