|
|
|
|
|
|
|
|
DM-FlowControl | | Map Info |
| | File Name | dm-flowcontrol.zip | Author | Rehevkor | Gametype | UT2k4 Deathmatch | Date Added | 03-30-2004 | File Version | 1.00 | File Size | 1.3 mb | Player Count | 2-4 | Map Description | This is my first Unreal engine map, built after watching the editing vtms on the UT2K4 SE bonus DVD. It's small and built for fast, smooth gameplay. Some people think having the Grenade Launcher here is odd, but I think it's perfect for its location. After all, what's a small map without grenades to bounce around corners? :) | Review Rating | -- | User Rating | 6 | Overall Rating | -- |
|
| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| kthrash 03-31-2004 04:07 PM MST | Rating: 8 | | This map is bit small, although I haven't played it with bots yet, I can see how it would be fun to play. The oil (or whatever it is) looks incredible and adds a nice new domension to the map, and he did a nice job of adding those "little touches". The only problem I have with this map is that the grnade laiincher is in it. Sorry if I sound stupid, but it just seems strange to me. Download itm, great map. :)
| sandorski 04-07-2004 06:47 PM MDT | Rating: 6 | | It is quite small and the liqiud(whatever it is) does look great, but the leak out of the wall looked out of place. The windowed hall messed me up a couple times(tried flakking, ouch).
Nice map, probably best for 1on1, but could use more.
| Atarashi Musashi 10-27-2004 08:38 PM MDT | Rating: 4 | | Not a bad attempt for a first map by any means. Let me give you a few pointers though. This map is really cramped, so try to widen the corridors and rooms, as well as raise the ceilings. This will give you room to double jump and do some dodging - because right now there is no room for that. Also, the level is overly simple... making it bland even for a 1on1 level. Try making more rooms and levels of elevation. Level design is one of the hardest things to explain. You have the core concepts down, so keep at it and always remember to push for excellence.
|
|
|
|
|
|
|
|
|
|