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DM-ArdimusIsland | | Map Info |
| | File Name | dm-ardimusisland.zip | Author | drcyborg | Gametype | UT2k3 Deathmatch | Date Added | 11-05-2003 | File Version | 1.00 | File Size | 4.82 mb | Player Count | 8-16 | Map Description | -Ardimus Corp installs discrete tracking systems in every warhead they manufacture, generally to prevent them from being used against them if they happened to be sold to the wrong party. In retrieving a batch of stolen warheads, Ardimus Island became the stage for a bloody confrontation with the Security Council. The weapons have since been detonated and the island, once used for weapons research, sold for the tournaments.-
This map was released for Phase 2 of the MSUC. Hopefully Version 1.0 is highly playable and people will enjoy it. Ardimus Island has more than 20 custom meshes, custom triggers, a couple new textures and a wide-open playfield. The idea was a realistic battlefield that doesn't make any one area the key to dominance. To be the champ here, you've gotta keep moving and not rely on any one skill or style. 8 players minimum recommended. | Review Rating | -- | User Rating | 7 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| ][Evil 11-09-2003 04:50 PM MST | Rating: 7 | | Do you think you can change the smoke effect in the underground lights..? Aside to that, this map reminds me of a level in Unreal 2...dunno why...Though, nice job =D
| Amisa 11-09-2003 06:16 PM MST | Rating: 7 | | Well done and pleasant to play
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