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DM-BDC-UTDeck16][ | | Map Info |
| | File Name | dm-bdc-utdeck16][.zip | Author | DoGGZz | Gametype | UT2k3 Deathmatch | Date Added | 10-28-2003 | File Version | 1.00 | File Size | 6.19 mb | Player Count | Unknown | Map Description | None | Review Rating | -- | User Rating | 2 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map.
| | Map Comments |
| Madogg_UK 12-31-2003 05:26 AM MST | Rating: 10 | | Hell yeah! ... lol :)
(Rating a 10 for all the anti-deck 16 guys out there who will give it 0's and 1's etc)
EDIT: Why the hell do you even comment then? ..... "I dont like remakes" ... dont get them then.... 'nuff said'
| Gnome_Boy 03-17-2004 01:49 PM MST | Rating: 0 | | Look, Madogg, its not that we dont like deck 16, it's just that we've already played it on Unreal Tornament, and we've already got a truck load of these levels which takes the fun out of it...
Trust me, i would bump up the score a notch if i saw SOME effort into it, or IMAGINATION...
P.S. Ive just noticed that according to the readme file, DoGGZz was THE creator of Deck 16, which we all know is a load of bull****.
EDIT: leave replies to someone who really gives a sh**. 'nuff said'
| Fuzzy Logic 12-30-2003 12:28 PM MST | Rating: 0 | | Not the DoGGZz bollocks - just bollocks.
The next person to do a Deck16 remake needs burning at the stake... >: (along with anyone who gives it a 10)
| {RiP}Captain_Sideburns 12-30-2003 10:30 PM MST | Rating: 0 | | Aside from the fact this being nothing more than a UT->UT2k3 Cut-N-Paste job, and the 5 billionth Deck16 conversion (minus the few static mesh placed variously throughout the map....which doesn't save this map from a whopping 0.0 rating.), I must also point out some other flaws in this map - Such as the following: misaligned water oscillator around the sniper ramp, original author not being credited, the terrible lighting, and the clan logo in various parts of the map (Wow, a clan logo inside the Deck. That sure does make it one original POS.). I highly recommend jabbing out your eyes with a hot iron poker after playing this map. You won't need 'em after this "conversion" 'Nuff said.
| mangan }swe{ 01-31-2004 03:32 AM MST | Rating: 1 | | oh nice i c u have reeeealy used static meshes to make it this detailed and also what would u say if i told u your lighting sux ass whatever that is im saying it now : your lighting sux ass
| Sicko Teddy 03-17-2004 05:47 PM MST | Rating: 5 | | I loved, I love , and I will love that map . I give 5 for a person who keeps that map alive! I realy miss the UT99 stuff. I think"maybe i should install the UT GOYE back on my computer.I realy miss the ASSAULT mode ,with the internet game.Even if it is boring, to do the same objectives over over over again, I still miss the Hammer jumps or Rocket launching.Why the hell in the UT 2003 the rockets don't propel the players so much !? I hate it as hell!! GRR , It is a strategy thing and they RUINING IT !!!!
When UT 2004 will be out , i realy want you to get the AS- Overlord and few other of those maps back! So stay tuned. You may actualy start it now and then add the REACHSPECS for assault mode! DO IT MHAAN! ++++++++ Well maybe 10 is sorta silly, but still, Sometimes want to see something old inside something new. It' only a personal opinion.
| MegaZorch 02-01-2004 12:39 PM MST | Rating: 4 | | I've seen and played much better remakes of Deck 16. There is even one I have with a Techno-Rock rendition of the original music from the UT version. This is a mediocre remake that needs work. I do like remakes of older maps, but only if they really exploit the power the new engine provides. Just slapping in a few static meshes here and there for decoration doesn't cut it.
| LIM 03-04-2004 11:50 AM MST | Rating: 0 | | Big fat 0. I've got an exact copy of this map from a game put out like 5 years ago. Converting is one thing but copy / paste deserves nothing more than a glance over, and a 0 to help balance out the retarded 10's here.
| _GMotha 03-17-2004 02:20 PM MST | Rating: 0 | | OMG, IT'S EXACTLY LIKE DECK16 IN UT!!!!!
Says enough, why copy and rename a map that's allready copied a hundred times?
Sicko Teddy: If you miss the ut99 stuff, why don't you just play ut99? Because it's not cool anymore to play ut99?
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