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CTF-UtterAnnihilation | | Map Info |
| | File Name | ctf-utterannihilation.zip | Author | Nestea | Gametype | UT2k3 Capture The Flag | Date Added | 09-19-2003 | File Version | 1.00 | File Size | 1.32 mb | Player Count | 12-16 | Map Description | None | Review Rating | -- | User Rating | 4 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| sunburntkamel 09-20-2003 05:58 PM MDT | Rating: 4 | | Holy Crap!! You neeeed some zone portals. for a maze map like this, there's no way i should be seeing a framerate drop. And the maze... it's decent except that the spawn points are right in your way on the way back out of the base. it's one thing to make it hard to get out of the base, another thing to make it impossible. The bots don't move at all, and that's because you have NO path nodes other than player starts and weapon pickups. So, if you add zone portals and pathnodes, this could be decent. if you decrease the player count and add seperated spawn points it could be good
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