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DM-1on1-Akula | | Map Info |
| | File Name | dm-1on1-akula.zip | Author | [CD]Icedude | Gametype | UT2k3 Deathmatch | Date Added | 09-03-2003 | File Version | 1.00 | File Size | 0 kb | Player Count | 2-4 | Map Description | sorry for the lack of a readme, but the only real info that would be in there is where to install the map to.
i wonder why on screenshots, its red and blue sometimes switching, and other times its yellow and blue?
oh, and your not allowed to copy any part of this map into your map without my permission, and PLEASE no "0 casue i dont like one texture" kind of reviews! | Review Rating | -- | User Rating | 6 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| parser 09-03-2003 01:23 PM MDT | Rating: 8 | | Ok, I'm going to try my best not to be biased at all here.
It's a compact map, but I think it has a variety of nice features, such as those dinky ventilation ducts that circulate the level (double damage hidey hole included), and there is an eye for detail. Maybe not extremely high res detail, but support beams are where they should be in the ramp room, although the transport tube can be constricting for tight flak room battles, but you could probably call that design, and it's nice to have a little twist. It was a little bright for my eyes compared to other maps, but overall, I like it for what it is.
| [CD]Icedude 09-05-2003 12:27 PM MDT | | Can we have a few more reviews please? The map HAS been up for 3 days on the front page and all...
oh, by the way, when you play in invasion, the monsters spawn everywhere except the air ducts (players dont spawn in the ramp room)
| Shao 09-05-2003 06:52 PM MDT | Rating: 9 | | huh....0 Kb???
maybe there's something wrong with the description.....But the Gameplay are nice and others are Gut!
Keep it Working!!!!!!!!
| Fuzzy Logic 09-06-2003 05:57 AM MDT | Rating: 2 | | Poor map. Textures are awful, looking like they were just stuck to a square box. Gameplay is none to good either. You have to really wind up the bots to get some action.
And why do people keep calling maps designed for 2-4 players as 1 on 1?
Deleting as I write...
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