EvilVey 07-11-2003 06:22 AM MDT | Rating: 6 | |
Straight conversion with no changes/enhancements/improvements at all. Same as original. The only static meshes I found were for the elevators and the lava fluids are pretty much a flat surface. If that's what floats your boat, go for it. Other than that...yawn!
|
Bot40 07-11-2003 02:04 PM MDT | Rating: 0 | |
Straight conversion with no changes/enhancements/improvements at all. Same as original. The only static meshes I found were for the elevators and the lava fluids are pretty much a flat surface
|
_GMotha 07-11-2003 02:07 PM MDT | Rating: 0 | |
copy/paste
|
m-streme 07-11-2003 04:22 PM MDT | |
Hey, I didn't just copy and paste. That doesn't work by the way. When you read the readme you see I've worked 29 hours on it. I've rebuild it all from the beginning. It looks almost the same because I wanted people to feel they were in the UT Codex.
|
{DAM}MoxNix 07-11-2003 09:16 PM MDT | Rating: 10 | |
Balancing out one of the zeros.
The only port that really deserves a ZERO is alpu2, yet somehow zeros on that particular port allways get censored.
|
Homeslice 07-12-2003 12:43 AM MDT | Rating: 0 | |
That's because that was Tonnberry's OWN map, and he built that HIMSELF! That is why it OWNS!
Note to author: You friends with CannabisCorpse?
|
frogger187 07-12-2003 11:39 AM MDT | Rating: 8 | |
straight port or not..this is a great map to play. I don't really care where it came from..I love playing it and it gets played often on my server... Great job.
|
Mister_Prophet 07-12-2003 03:20 PM MDT | Rating: 1 | |
Balancing out one of the zeros.
The only port that really deserves a ZERO is alpu2, yet somehow zeros on that particular port allways get censored.
I suggest you go back to the comment section of Alpu2 and read what was said after your post there. I don't have the patience to explain it to you again.
|
xado xado 02-25-2005 05:49 PM MST | |
Well.... This map was my favorite in UT but....
Comon dude! we want some new and awsom stuff here!
just 2 words!
CTRL+C------CTRL+V
|