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CTF-Torn-Tower | | Map Info |
| | File Name | ctf_torn_tower.zip | Author | Torn_Agressor | Gametype | UT Capture the Flag | Date Added | 06-23-2003 | File Version | 1.00 | File Size | 498 kb | Player Count | 6-8 | Map Description | None | Review Rating | -- | User Rating | 4.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| todeshexe 06-24-2003 09:19 AM MDT | Rating: 5 | | I like the idea of the fog, had to the map a good atmosphere... The bad thing is that it's preety much like a small/medium open space with the flags [which have diferent design ;)] at the end of each extremity.. Now a question came up to my head when before playing it and I was "flying" around to check the map better, will players at NaliCity compare this to CTF-Andaction? Hope not in a way but I also felt disapointed that their wasn't more into that map than just that an open space, some ramps going underground leading to nowhere-kind of like hiding holes?-, fog(which I like) and a tower in the middle [with a shield-belt at ground level and a super-health at the top]. The map has good texture/lights, the fog is great, I like the game play but I think after a while, hmmm : My rate goes in between a 4 and a 5, but I also thought of a 3 - couldn't decide.
| DiFool 06-24-2003 02:37 PM MDT | Rating: 3 | | How do you get the fog? I am running a GeForce 3...
As to the map itself, the screenshot of the tower is misleading, as it isn't an outdoor map, but indoors instead. Gameplay is VERY basic (the tower has the Belt and the Keg), and bots go in those little dead- end holes, but don't come out. Yawn...
| Torn_Agressor 06-26-2003 11:39 AM MDT | | as you are the players, and you decide whether a map is good(coz its the player who is right)
please tell me what improvements you want to see if i do a revised version
what do YOU want to see added to this map?..and indoor area going around the main area, mabey a fence or something protecting the flags and having to go indoor to get the flags?..
want the map bigger/smaller?
pleas help me make a better map out of this! :) thanx
[EDIT]screenshots are not "edited" as such, the screenshots arent taken ingame, they were taken from inside unrealed with actors:hidden
color has been enhanced because unrealed showl lights darker than they actually are and my monitor is on low so, heh
| Flurry 07-01-2003 04:40 AM MDT | Rating: 6 | | I admit, the general idea is not that original, but the atmosphere is great
| RJGexplode 12-06-2004 01:59 PM MST | Rating: 7 | | no fog for me, but still a pretty cool map, nice for a 1v1 or 2v2, the tower architecture was pretty cool, but the best was the custom flags, really suited the theme of the map, nice :)
| Lord Kafer 12-12-2004 01:14 PM MST | Rating: 5 | | "How do you get the fog?"
You have to go into the editor and change the setting under "Advanced Options - Rendering - (specific device) - Volumetric Lighting" to true.
Not really my thing. It's a little too basic and wide open. Fog really helps. I wish those holes in the floor would connect as tunnels under the level.
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