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DM-LastCrusader | | Map Info |
| | File Name | dm-lastcrusader.zip | Author | KaMi | Gametype | UT Deathmatch | Date Added | 06-18-2003 | File Version | 1.00 | File Size | 7.33 mb | Player Count | 4-6 | Map Description | None | Review Rating | 8 | User Rating | 8.5 | Overall Rating | 8 |
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| | | Review |
| Reviewer | AMmayhem | Awe Score: | 3.0/3 | Date | 08-02-2003 | Build Score: | 2.5/3 | Review Schema | Cast Score: | 2.5/3 | User Point: | 0 | Overall Score: | 8/10 |
Just go right ahead and click that download button while you read.
AWE: 3 Well I'll just keep this section to one paragraph, because everything looks great. Texturing is done great, all fits the ancient theme excellently. No mis-alignments, architectural edges match with the textures, even arch textures and the like aren't chopped off. The architecture is great, doorways aren't just square openings, or even basic arches (some are), the author includes 3 nice ancient texture packs, the readme does not say that they are his, but either way they look great. Most of the lighting comes from torches which you can hear crackeling away, my only thought here would be to add the torch wavey effect to the lights, but no big deal.
BUILD: 2.5 Brushwork is great, but I don't want to be redundant on how it makes the architecture look great. Sounds help set the theme well, but there is one waterfall sound that should be used for large waterfalls, but here it is used for a stream of water falling. No problems with zoning, or movers, but the teleporters slowed down the flow. There are two teleporters, both entrance and exit, but one is underwater, which slows you down if you use them.
CAST: 2.5 Gameplay is great for a 1-on-1, but 2-on-2 works better, but I did notice that sometimes the bots like to stay in one room once they have grabbed a weapon. Bots can get to everything but the invisibility and the keg of health. Both are well hidden, but there is no way provided for the bots to get to them. Flow is good, but the underwater teleporter slows things down. Plus the room with the other teleporter has 2 exits leading to the same room (one being the t-port), and another that requires a couple ramps and an elevator, which somewhat makes the rest of the map out of the way once your in that area, but it's too bad, enough for a little annoyance.
SCORE: 8 If you like maps with a good theme and atmosphere, this is a great pick for just the thing. And it's not like some of those maps that have atmosphere but no gameplay, because you will be killed if you are caught looking around taking screenies, or trying to clean up your drool. Just click download if you haven't already, you know you want to. |
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| | Map Comments |
| Fuzzy Logic 06-19-2003 12:00 PM MDT | Rating: 8 | | Well made map with the looks to match. Lots of flow for great gameplay with plenty of z action. Bots do fine...
Will be keeping this one a while. Nice work! :)
| KaMi 10-01-2003 02:06 PM MDT | | thx for the coments and the great review! , i didn't expect this score :)
| ^ScreeN^ 06-19-2003 01:38 PM MDT | Rating: 8 | | very pretty and amusing
| Amisa 06-19-2003 06:37 PM MDT | Rating: 9 | | Good choice for the textures. And good map indeed. Only one BSP hole in the pool. Fun to play and a must to have I think.
| Torn_Agressor 06-20-2003 05:24 AM MDT | Rating: 9 | | this map ownz, sexy screenshots too! damn!
| SirTahngarth 06-23-2003 12:52 AM MDT | Rating: 5 | | joder tio descansa un poko no? primero menace i ara esto? joaz XD au no lo he probao lo pruebo i vuelvo ein?
por cierto ara ke vuelvo a tener grafika puedo seguir mapeando!!!!!!! ke feliz ke soi xDDDDDD
EDIT: digo lo de l a grafika porke la luz en modo software se be distinta ke en OpenGL o D3D y klaro haces una....
just so you know, virtually no one who comes here could understand what you just wrote (although maybe its german so i could be slightly wrong), so why go to all this trouble of editing it so much? (the EDIT, EDIT2... was all i could understand ;) )
-edit- i wasnt actually posting to rate the map... but since i havent tried it ill be fair and set it neutral.
| paranoid 06-23-2003 06:55 AM MDT | Rating: 9 | | I am at a loss for words!! A true architectural marvel!Looks fantastic, plays fantastic, sounds fantastic (Maybe i should pull out my thesaurus . . .:)) But maybe you should have addressed the BSP error before release, but other than that this is a truly awesome map!
P.S and y did sir tug give this map a 0? Weird. . .
Edit: Ohhh ok, you should play it though, it's almost perfect, a lot like Ragnarok ( this is to Sir Tahngarth. . .or however you spell your name ;))
| DagrooN 06-21-2003 04:51 AM MDT | Rating: 9 | | wow! im agree with Paranoid :)
| Sauron 06-21-2003 01:35 PM MDT | Rating: 9 | | another worked map :)
| darth_weasel 08-04-2003 03:38 PM MDT | Rating: 5 | | am i the only one seeing a (-1.0) score next to this in "Latest Reviews"?
glitch in the matrix :/
[Admin: You must be seeing things. ;) ]
| _OwneD_ 08-05-2003 02:59 PM MDT | Rating: 9 | | Really nice and like my nick..owned!
| AMmayhem 08-05-2003 11:35 PM MDT | Rating: 9 | | Great map, a must have for some great architecture. The texture packs included are great looking too.
| BeWilderBeest 08-06-2003 05:39 AM MDT | Rating: 7 | | Love the architecture and lighting.
Gameplay is pretty much corridor based, and doesn't really get my goat. Plays a lot like DMElsinore...
| El_Buen_Nacho 08-08-2003 09:05 PM MDT | Rating: 8 | | que pex bola de haraganes!!!!... esta bien hecho este mapa,si vale la pena jugarlo,asi q,ya saben...bajen este mapa cuanto antes!!!=). por cierto,vértigo,¿eres español o q pedo?,al parecer si porq escribes cada palabra q... Sir Tahngart,this is spanish(or maybe not)but is better than the vertigo´s words... Nahand...QUE?,mmmm...o no sabes escribir español o eres portugues???,por la verdad se ve algo "raro" lo q pusiste... pero,fuera d estos comentarios,todo esta bien... recuerden:todos los q estamos aqui es porq nos gusta este juego y para sacarle provecho lo más q podamos,no para estarnos criticando unos a otros,asi q...disculpenme por esto q puse...jejejejeje. ¡nos vemos en el próximo rating!=)
| Frieza 08-09-2003 08:49 AM MDT | Rating: 9 | | Awesome map, jawdropping visuals. I'm speechless o.O
| Shao 08-09-2003 12:12 PM MDT | Rating: 10 | | excellento.
Good for 1 vs 1 type.
(but looks like only i give 10)
| theBAMNman 08-09-2003 12:33 PM MDT | Rating: 7 | | Without a doubt KaMi's best work thus far. The atmosphere is really amazing! But, being picky me, I have to make two complaints. 1) The z-axis is there but doesn't actually come into play much at all, and 2) several, but not all, places in the layout suffer from room-corridor-room syndrome. Other than that, nice map!
| Mickael 08-11-2003 05:40 AM MDT | Rating: 8 | | It very cool great super map
| Fodder McFly 11-13-2003 08:19 PM MST | Rating: 8 | | Very nice map. What the crap is with the Spanish? I could type in Spanish also, but I'm too lazy to go to one of those english-spanish translator websites....
That's right, I'm onto all of you "Spanish" typers ;)
P.S. - If someone wants to post in Spanish, then who cares! Don't gripe about it just because YOU can't understand it!
| Manticore 10-12-2003 02:13 AM MDT | Rating: 7 | | This map does not leap out and throttle reality but I can see it getting played over a lot. Simple but with good flow of gameplay. A nowhere to hide type of groove. Bots move well. Nice themes and use of textures. I prefer this to Last Crusader II. Good job.
| darkjaxx 10-20-2003 08:34 AM MDT | Rating: 10 | | This is REAL!¡!
No man, this kill your life.. this is the first map i gave a 10, this could'nt be waw
| mutantX 12-24-2005 10:04 AM MST | Rating: 10 | | nice
| Agent X 12-25-2005 06:30 PM MST | Rating: 10 | | Well this has stunning archecture, graphics and lighting. The LastCrusader series is an amazing display.
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