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DM-Hyde Fusion III | | Map Info |
| | File Name | dm-hfusioniii.zip | Author | Mr_Hyde | Gametype | UT2k3 Deathmatch | Date Added | 05-24-2003 | File Version | 1.00 | File Size | 11.58 mb | Player Count | 4-8 | Map Description | This is my second map for UT2003 :] With High Psychics you will see some Karma stuff :] And the Gameplay is not so bad :] | Review Rating | -- | User Rating | 7 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| zeromorph 06-02-2003 04:17 PM MDT | Rating: 7 | | Yeah a cool map nicely laid out with just one issue. The ledge above the shield. The bots stand there look at the shield wonder if they should pick it up or not running back and forth rather frustrated and then get fragged. Hmmm... nevermind, good apart from that.
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I've had a closer look at the paths, and a lot of the PlayerStarts are way above the ground and the bio ammo is embedded within a collision. It's a shame to see such poor pathing when the KarmaPhysics you got going on is so cool. Just take the time of day to fix it coz this really is a good map.
| frogger187 05-26-2003 01:04 AM MDT | Rating: 8 | | very nice. Karma is a nice touch for your offline matches. Everything was outstanding except the afore mentioned bot pathing. I noticed quite a few places where the bots were stuck and had no where to go. Very good map..Has been added to my server.
| Redook 06-03-2003 01:18 PM MDT | Rating: 7 | | Nice map. Well detailed (as always in Hyde's maps :) ) Karma stuff gives some variety, but why it's not possible to destroy all chains? Dobra robota Hyde :)
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