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CTF-LongWay 
Map Info


 
File Namectf-longway.zip
Author_johny_
GametypeUT Capture the Flag
Date Added05-05-2003
File Version1.00
File Size726 kb
Player Count4-12
Map DescriptionNone
Review Rating --
User Rating5
Overall Rating --


 
Review


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Map Comments


todeshexe
05-06-2003 02:45 PM MDT
Rating: 5 
The map is ok and simple. You got two pair of paralel corridors (with 2 floors so it's 4 corridors) with each flag -being adjacent at eachother- at the end of the 1st (bottom) floor. Hope you're following me... Each floor/path has 3 divisions. The bottom floor has 1 ShieldBelt at each extremity, and a Damage Amplifier in the middle. In the upper floor it's mainly Medipacks and some weapons.
There's one thing that I liked about the map is that the floor that divides the ground floor and the 1st floor is split (if look at the last picture provided here you can see what I mean)- so you can see and shoot an oponent from above and vise versa. So the game not only happens in between the corridors but also between each floor.
So the battle can be harsh - also depending on the Bots levels and your own skill.

The only thing that anoyed me a bit was the music [I'm still listening to it as I'm writting this :]but that's a minor thing. It sounds more or less like those Atari or similar 80s music games (can be ok for those who like it).
I was thinking in giving it a 6 but I'll just give it a 5, thought I'm in between - Am I being too hard or too soft? O.o
Whatever just d/l the damn map....

{DS}~UneverC
05-06-2003 03:40 PM MDT
Rating: 5 
Yes 5 is a good rating for this map.
can be fun for a couple of goes with 7 adept bots.

I thought that joining the corridors (H fashion) for an escape route could have been helpful but apart from that this map is good so d/l it ;)

Cyrss's Female Dog
05-06-2003 03:53 PM MDT
Rating: 6 
Nice....
Easy to understand and play
fastgameplay


(Thanks for SCOC addition Admin...also thanks Scsumofo for writing it) :)



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