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CTF-LongWay | | Map Info |
| | File Name | ctf-longway.zip | Author | _johny_ | Gametype | UT Capture the Flag | Date Added | 05-05-2003 | File Version | 1.00 | File Size | 726 kb | Player Count | 4-12 | Map Description | None | Review Rating | -- | User Rating | 5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| todeshexe 05-06-2003 02:45 PM MDT | Rating: 5 | | The map is ok and simple. You got two pair of paralel corridors (with 2 floors so it's 4 corridors) with each flag -being adjacent at eachother- at the end of the 1st (bottom) floor. Hope you're following me... Each floor/path has 3 divisions. The bottom floor has 1 ShieldBelt at each extremity, and a Damage Amplifier in the middle. In the upper floor it's mainly Medipacks and some weapons. There's one thing that I liked about the map is that the floor that divides the ground floor and the 1st floor is split (if look at the last picture provided here you can see what I mean)- so you can see and shoot an oponent from above and vise versa. So the game not only happens in between the corridors but also between each floor. So the battle can be harsh - also depending on the Bots levels and your own skill.
The only thing that anoyed me a bit was the music [I'm still listening to it as I'm writting this :]but that's a minor thing. It sounds more or less like those Atari or similar 80s music games (can be ok for those who like it). I was thinking in giving it a 6 but I'll just give it a 5, thought I'm in between - Am I being too hard or too soft? O.o Whatever just d/l the damn map....
| {DS}~UneverC 05-06-2003 03:40 PM MDT | Rating: 5 | | Yes 5 is a good rating for this map. can be fun for a couple of goes with 7 adept bots.
I thought that joining the corridors (H fashion) for an escape route could have been helpful but apart from that this map is good so d/l it ;)
| Cyrss's Female Dog 05-06-2003 03:53 PM MDT | Rating: 6 | | Nice.... Easy to understand and play fastgameplay
(Thanks for SCOC addition Admin...also thanks Scsumofo for writing it) :)
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