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DM-Ripoff | | Map Info |
| | File Name | dm-ripoff.zip | Author | Razor | Gametype | UT Deathmatch | Date Added | 04-20-2003 | File Version | 1.00 | File Size | 381 kb | Player Count | 4-10 | Map Description | None | Review Rating | -- | User Rating | 2 | Overall Rating | -- |
| No level screenshot available. | | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| TNT 04-21-2003 12:21 AM MDT | Rating: 1 | | has the maper states this is first map,and thats what you get,there are miss alined textures miss alined brushs odd sized brushs,but all that a side it a good first try keep at it we all had to learn the hard way
| Razor 12-02-2003 10:12 AM MST | | Can you guys give me more comments i want to know what to improve for my next map
EDIT:i didnt know how to use the shape editor when i built this map, i didnt even know how to intersect in that time.
| ~shadow~ 09-20-2003 04:34 AM MDT | Rating: 4 | | That was nice map to first map it's very good, I don't use ripper in most of the maps but it fits to this To the next time use more lifts in your map!
| CoRaSeNt 09-16-2003 12:56 AM MDT | Rating: 1 | | you need to work on your lighting, texturing and build to many blocks, try using shape editor and varying your shapes, use lighting & textures to create a feel to your map dont just add any old texture. you must also make sure ALL brushes are aligned correctly, remember lights need a source, some structures need support.
| darkjaxx 09-16-2003 11:01 AM MDT | Rating: 2 | | This look like one of my first maps :/ I think you're not have work hard on this map I'm goin to play some good maps now :)
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