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DM-Disassociative | | Map Info |
| | File Name | disassociative.zip | Author | grim reaper | Gametype | UT Deathmatch | Date Added | 04-01-2003 | File Version | 1.00 | File Size | 5.05 mb | Player Count | 8-12 | Map Description | One day I woke up with the feeling I had to make a large urban UT map, with a great amount of weapons, health, ammo and shields. I wanted the Parking Place to be a sort of central building, with a sniper spot that wastn't safe. the area around the parking place is not so crowded with bots and playerstarts, so you can grab some inventory on the outsides. this map has a lot of dark places where no1 expects you to be, like in the elevator shaft and behind the big billboard. this map is also very compatible with realistic weapons mods, only the brightness has to be turned down, it would be more realistic that way. But i have only 1 problem with this map, i still got the feeling im thown in a 4 sided bucket with a lot of obstacles in it. The health and armor are not very fairly placed, snipers will love this. The map has no story or something, but it's just great to play. if you dont like urban much you shoud try this map, is NOT small and with lots of dark places. But whatever, if you like the screenshots; download the map, you only have seen small pieces of the map. | Review Rating | -- | User Rating | 7 | Overall Rating | -- |
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| | | Review |
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| | Map Comments |
| Fodder McFly 04-01-2003 09:26 PM MST | Rating: 7 | | It's about time someone posted a real map! I liked how ammo was dispersed throughout the entire map, thus making it impossible to run out of ammo. The bots played fairly well, not complaining there. The health vials leading to the shield belt did build up an unfair advantage, 199 health and 150 shield. This map would make a decent server map with a lot of people. Good job, and thanks for posting a real map!
| {DS}~2nd-B07 04-02-2003 11:33 AM MST | Rating: 8 | | Fine,fine Map!!
I luv outdoor maps best,good item placements,bots 6.7 outa 10!! but 'ell no-one wants 2 play bots anymore?
Scsumofo was right...Will B a great map 4 servers
;)
| grim reaper 04-03-2003 06:17 AM MST | | If a server decides to use this map, plz tell me cuz i want to kill people online with this map. thnx!
| Altimartin 04-03-2003 11:02 PM MST | Rating: 9 | | People are missing something when they are not d/l this map...it is awesome...
Indeed...would be cool online...
If only the filesize was smaller...you got 9
| mindcrime 04-03-2003 11:52 PM MST | Rating: 8 | | great map!worth the download.
its online WOOT! 66.151.181.37
| Shao 04-04-2003 10:56 AM MST | Rating: 9 | | IF This Maps lag I will five a 4
| D2MUltra-Sierra 04-04-2003 11:01 AM MST | Rating: 8 | | sweet map great weapon and ammo placement, fun run and gun map if u ask me.Im not one for camping as campers are pussies with no skills. This is definitly one of the best urban maps ive run into during my past 5 years of play.
Im puting this on my server, anyone is welcome to play as i own the D2M server (descends 2 madness).
[CSHP] |D2M| Clan |Asylum of Apocolapse|
Thats the server name find it in TDM the password is d2mdk, its a private server but public is welcome on it. It is off limits on wed, sat, and sundays as those are clan match days. u log on on one of those days and ill ban u for being a dick.
[D2M]Ultra-Sierra
| ShadoW SnipeR 04-04-2003 02:16 PM MST | Rating: 10 | | AWSOME MAP RATING: 100100
| K-Switch 12-17-2004 06:18 AM MST | Rating: 5 | | To think, the screenshot was so promising... I found one fatal flaw with this map - scale. What, are you supposed to be a f-ing giant?! The carpark spaces are smaller than your feet! Just somethings that might require attention to detail; the texturing itself I didn't find impressive, and the layout was poor. Sorry, you'll get no higher than five from me.
| Acid_Spudnik 11-26-2005 09:54 PM MST | | I love urban sprwalers but Im impatient >.< so that means liek a 60 to 75% chance Ill dl it...it looks great so I might go 85%
| Sir Xavius 01-02-2006 01:15 PM MST | Rating: 7 | | This one i keep in my rotation, and here's why:
First of all, hard to get trapped and plenty of room to both maneuver and run out of a firefight if you have to. Second, if you want the goodies you'll be vulnerable. That keeps the balance. Next, i love to set up my bots and defend a place, and there's plenty of places to this, whether it's the camper's well near the freight elevator (altho the bots do get stuck there), the road near the barred-off entrance, or the top of the parking garage.
As a matter of fact, the only way they could make it better is set up some weapons on TOPS of the buildings (one of my favorite places to hide and snipe.
This map also works great with the Nomad Rockets mutator and the Volatile Ammo mutator. If you play SP, it works best with 6-16 bots.
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