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CTF-GreatToilet2 | | Map Info |
| | File Name | greattoilet2.zip | Author | R-Crow.jp | Gametype | UT2k3 Capture The Flag | Date Added | 02-12-2003 | File Version | 1.00 | File Size | 2.01 mb | Player Count | Unknown | Map Description | None | Review Rating | -- | User Rating | 5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| ChrisBeaver 02-16-2003 10:03 PM MST | Rating: 5 | | Interesting idea. Two bases, and the only way between is by jumping a network of boxes. Some metal, some glass. And let it be noted I killed myself a great many times trying to find a path across them. A few things I don't get, though -- for example, right in the middle of the level is a tiny planetoid with a weird disjointed cactus on top, there for no apparant reason other than to house the Big Keg.Just doesn't fit. Also, stuff disappears with distance (abruptly), and the bots are able to see you no matter how far they are. I found myself desperately firing at the shots coming at me, hoping to hit the invisible shooter. The bots definitely seem at home here, though; no trouble getting around the level. Fix that distance-fade thing, and I'd be able to bump my rating up a point or two.
| Darkpagan 07-20-2003 09:37 AM MDT | Rating: 4 | | Clearly a gimmick map. There are two HUGE open bases connected by a network of floating debris. Gameplay is like a cheap skyline and the textures are boring. There is too much HOM in some places and you can't see into the distance whereas the bots can. Average and gimicky.
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