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DM-KO Valley of the Kings | | Map Info |
| | File Name | dm-ko_valley_of_the_kings.zip | Author | Kryss Oroborus | Gametype | UT2k3 Deathmatch | Date Added | 01-31-2003 | File Version | 1.00 | File Size | 14.34 mb | Player Count | 10-16 | Map Description | None | Review Rating | 1 | User Rating | 2 | Overall Rating | 2.0 |
| No level screenshot available. | | | Review |
| Reviewer | Twrecks | Awe Score: | 0.5/3 | Date | 05-08-2003 | Build Score: | 0.0/3 | Review Schema | Cast Score: | 0.5/3 | User Point: | +1 | Overall Score: | 2.0/10 |
Eternal death awaits your senses.
Egyptian meshes and a hack pyramid carry the theme, the poor brushwork, unsourced monochrome lighting, nasty skybox and 12 meg rock operatic music file destroys whatever is left. No level preview screenshot is provided to warn you away. I do not mean to offend, but this map is not suitable even for a Local Area Network. Very little flow results from the large distances between areas. Several Redeemers, a Super Shock Rifle, among other abundant power-ups, spam every possible combat zone. Every item is present, including two Ion Painters.
Zoning, Bot pathing, or controlled item layout is non-exsistant, leading to horrible FPS spikes, weapon camping spawn ducks and wasted time downloading this noobish deathmatch map. Perhaps a good learning map, Valley of the Kings in name only. I encourage the mapper to explore their favorite maps in the editor and play online before releasing their next creation.
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| | Map Comments |
| Louise 05-18-2003 03:53 AM MDT | Rating: 7 | | Nice map. No pathing. I did the pathing, and then I play'd a couple of games. but to much gun's, amos etc. I have fix the teleporters that go's where the redeemer is. Cause bots could get there. fun to play for a whille, but I got bored very fast. On segong thought. I have play it again, and it is better then I thought, I like the musique, and it is a good map, so I'm changing my score to 7 instead of 5 very good map.
bossman. It is not easy to speak in Englihs. I'm French Canadian. But at least I try.
| zxrtic 02-02-2003 06:57 AM MST | Rating: 1 | | Crap. The author needs to learn about the finer points of mapping...not just make a room and put stuff in it. The music is forced on you...you can't turn it off. Sounds like a Yes/Genesis garage band. Undoubtedly the author's group. I wonder if people play their own maps or bother to compare them to others?
| SirTahngarth 05-08-2003 03:40 PM MDT | Rating: 0 | | This is where my No Levelshot, No Download(TM) instant 0 policy comes in handy...
| superkag 05-11-2003 11:24 AM MDT | Rating: 2 | | Bad, but playable. The textures are too simple and too many items kills the very foundation of a good map.
| bossman 05-17-2003 06:08 PM MDT | Rating: 0 | | Louise can edit a map but dont know proper english.... strange.... anyway if theres no paths no terrain, then this map can stay where it is... no downloads for me
| Czm21x 05-22-2003 03:12 PM MDT | Rating: 0 | | The maps for UT2003 just keep getting worse and worse. This one definately belongs in the bottom of the UT2003 barrel. On second thought this map should be buried so deep in the earth that nobody would find it. It wouldn't be very hard to path such a simplistic map.
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