1/2LuNaTiC 08-01-2003 12:47 PM MDT | Rating: 6 | |
Download This now :D This map looks cool and doesn't lag too bad either. (not sure for you ppl running lower pcs) Alright first I gotta get this there are New Sounds :No New Textures :No New StaticMeshes/Models :No BOOOOOOOOO!! but this person manages to take the original static meshes and textures and make them look great. This map is pure eyecandy and has that Elecfields look to it. Bots are "okay" since they stay around the middle area not going for the flak or shock rifle often. Now i gotta get this off my chest..
::To the author::
THIS SOULD BE CTF VERSION DAMN IT!!! From overhead the layout is clearly built for CTF. If you do make a CTF version how about putting the flags where the flak cannons are. If you don't do it your self I WILL
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Kee-Runch!!! 12-24-2002 09:54 AM MST | Rating: 6 | |
This map looks okay and plays the same way. It does tend to stutter on frame rate on my PC, but then I don't exactly have the latest and greatest hardware either. There wasn't close to enough action in this map for me, and all those brown and yellow tones were not appealing to the eye in the slightest after a few minutes.
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LondonsDArkestChild 12-24-2002 04:33 PM MST | |
yeh ive considered a CTF map version of it, and possibly a dom cos then thats all 4 styles of play on the same sorta backdrop, this i shall probly do like after xmas sumtime wen i aint so busy with stuff. ta for ur imput btw :D (erm, dunno wat to rate this map as i cant really rate it myself so ill put it as a 7 which is wa it is already)
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AlexGeForce 12-24-2002 10:50 PM MST | Rating: 9 | |
SUUUUUPER Pretty Geometry Thank you!
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`MidNight 12-26-2002 11:39 AM MST | Rating: 8 | |
I myself like this map... To be honest opinions always vary and evidently mines different to the reviewers :)
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Trailblazer 12-27-2002 02:10 AM MST | Rating: 7 | |
I think I tend to agree with the review, though I don't feel it deserved so low a rating. The graphics are wonderful and there is a quite good atmosphere, but I didn' really like the flaw... Plus, consider 17 fps average for me :)
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SirYawnalot 12-27-2002 07:33 AM MST | Rating: 9 | |
Personally I like it. When seeing the screenshots, I thought "weeee, a DM version of my most favouritest of maps for UT2003, Electric Fields"... when I actually started it up, it changed to "OH MY GOD!". Bloody awesome-looking.
Anyhoo, prettyness ain't everything, but for me the map is far superior to most of the DM maps supplied with the game (which tbh were disappointingly poor..). It's not hard to find a fight, and because of the great way the level is laid out, from any one position you can have any kind of scrap from a snipeout to sneaky shield/flak action.
My comp usually tends to slow down a lot despite its high spec, particularly on Chrome for some reason... but in this map, like ElecFields, I hardly had any FPS trouble. As for the lack of blocking volumes, I never had any problems there-- as a matter of fact at the time I had a friend over who'd never played UT2003 before, he tried this map and didn't fall to his doom once...
Much better than a few of the maps that have had a CliffyB 0wnage award, and as Mr Cliff loves the Z-axis so much, methinks this map is, like, totally worthy. Yea.
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Arctic Black 12-30-2002 04:26 AM MST | Rating: 7 | |
This map is sharp. Purely from an architectual point of view, it is a wonderful example of what a UT2003 level can look like. And the creator didn't use any new textures or static meshes. Breathtaking to look at. Unfortunatly the playability of the map suffers. Bots need to be repathed (they need more variation). I think this map will work splendidly as a DOM map, and the creator has said that he is planning to modify it to DOM and CTF.
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lpBuF 12-28-2002 06:40 PM MST | Rating: 5 | |
it just looks like a big mess to me, although i can see the look the author is going for. also, some of the static meshes have sloppy placement. I just dont like it :)
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{DAM}MoxNix 12-29-2002 04:46 AM MST | Rating: 3 | |
Basically a huge subtracted cube with a massive junkpile of static meshes in the middle. Terrible framerates, very poor flow, item placement and bot pathing. Incredibly annoying, loud, repetitive music that plays continuously even when music is turned off (probably set as ambient sound).
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kryptik 01-03-2003 12:59 AM MST | Rating: 8 | |
Looks awesome. The very good use of static meshes makes players think a bit about where to go. A platform-style map without a lot of clear, clean platforms can inhibit flow a bit, but makes movement more challenging and fun. Framerates are suprisingly high, considering you can get past 20-25k polys. The skybox is a little too simple, and should be redone with more moving clouds, etc.
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Claw 01-20-2003 10:39 AM MST | Rating: 6 | |
It's a pretty cool map, especially visually. Worth a look.
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jp 01-22-2003 05:56 PM MST | Rating: 7 | |
This map is very good looking, and detailed, however, not really the best for fast and furious gaming. Nice layout, and good frame rate.
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Draco 04-16-2003 02:40 PM MDT | Rating: 9 | |
Great map. You have to watch your steps. Fun to play.
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yupalisk 04-18-2003 11:21 PM MDT | Rating: 9 | |
Totally hit the nail on the head with this one. This is a sniper/shocker's spam delight! It's nice and HUGE, yet you can always find the opponents! It's nice and open, and all the mechanical/structural elements are just jaw dropping! The atmosphere is just totally awesome, and the layout is spot on! It's like a Junkyard War's contribution to a map!
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Hellscrag2002 07-31-2003 10:49 AM MDT | Rating: 8 | |
I love this map, and being able to clamber and double-jump over every bit of architecture in sight is exhiliarating. The music, KR-SkyScraper, also fits this map far more effectively than it fits BR-Skyline.
The only snag is that, having played this before the DE bonus pack, the visuals of the similar BR-DE-ElecFields left me totally disappointed! DM-Vertigo is a visual and fragging treat.
[Edit] SithLegend, even if you don't enjoy the map, to give it a zero is absurd.
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SithLegend 07-31-2003 06:35 AM MDT | Rating: 0 | |
This map would have benefited from some lifts or maybe low gravity it has very little strategy and game play is very simple its very easy to learn even to it’s a big map, map would be better fitted for another game type as it is now, unless it was used for sniper arena visually looks good . But what it comes down to is.. Would I play a dm game on it? NO
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Fluffy 07-31-2003 09:38 PM MDT | Rating: 5 | |
not too shabby, not too good...
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Bot40 08-02-2003 07:36 AM MDT | Rating: 5 | |
Just average. Visuals aren't great, feels too much like random prefabs put anywhere. Only benifit is that it's original Gameplay is below average which evens it out.
Noobs will nodoubt find it impressive simply because it's high poly :
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digitalorgasm 08-01-2003 09:55 AM MDT | Rating: 8 | |
I love this map. Had some great games online with this one with my m8s
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Shadowlurker 08-01-2003 01:15 PM MDT | Rating: 2 | |
I think I described this as a crappy prefab mess once. The gameplay is really poor tbh.
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Sicko Teddy 01-26-2004 12:36 AM MST | Rating: 8 | |
Finally, I found something different looking. The structure and the atmospheare give me some kind of a nostalgiac feeling. Its an iron wonderland!!! I couldn't recognize the original static meshes.
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batton 09-27-2004 04:28 PM MDT | Rating: 9 | |
WTF with all the low reviews? I am unable to explain why this rocks, but it does. Call it personal, call it anything you want really, but I LIKE IT!!!!
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xado xado 02-15-2005 10:26 AM MST | Rating: 10 | |
I played this map befor and im telling to all that thinks the screenshots r ugly! this map is awsome....
Very Very well done to the editor!
If 10 no enoug so nothing enougf
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