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DM-Lhambos 
Map Info


 
File Namedm-lhambos.zip
AuthorJolle
GametypeUT Deathmatch
Date Added03-07-2004
File Version1.10
File Size310 kb
Player Count2-3
Map DescriptionYou like those big one-on-one levels where you sneak around and try to avoid the other player? In that case, you should not play this one.

This is full action all the time. You never know when you will be shot in the back.

This is mostly for one-on-one but you can also play with 3 (or maybe even 4)
players.

News for v1.10: Changed some of the ammo placement, added some more bot pathing and added an elevator in the armor room. Thanks to theBAMNman for his comments.
Review Rating --
User Rating6
Overall Rating --

 
Review


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Map Comments


Jolle
12-12-2002 05:48 AM MST
 
Hiya. First map I've made for 1on1:ish type of play. I would really appreciate feedback on it. Bye.

Mxtrmntr
12-16-2002 10:55 AM MST
Rating: 5 
the map's main problem imo is that it looks rather boring... the architecture is basic, and the textures aren't exactly the best-looking ones UT has to offer either; the map simply looks kinda outdated.

theBAMNman
03-14-2004 04:42 AM MST
Rating: 6 
Basically, decent architecture, but overall the visuals aren't so good. UTtech is already worn out and this map doesn't do much to spice it up. The layout is nice and allows for some nice strategy, but the part with the grav boots should've been replaced with a kicker. Also, the map is pretty small and doesn't really distinguish itself from others or offer anything we haven't seen. And what's up with lava in a space station? Still, I think it's worth a shot.

Saint
03-07-2004 05:17 PM MST
Rating: 6 
This is a good map, nothing too impressive about it but it rocks 1 on 1 and that was the point.

Homeslice
03-10-2004 11:12 AM MST
Rating: 6 
Yeah, it's not too bad. A bit cramped in spots, but it flows pretty well, and the lighting's done nicely. It kinda reminds me of a cross between Zeto and Coret. But a good effort nonetheless!

Resin
03-14-2004 08:13 AM MST
Rating: 6 
Nice flow, but you should try to add some more contrast by using more shadows/other textures. Not a bad map really, but it could be better with a bit more time :)



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